Aircraft age
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I myself love ole n dusty machines but thats a mod thing i believe. Someone might make a old worn livery who knows
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The concept of "broken in" aircraft has been discussed a few times here. Technically speaking, just increasing the global failure rate will replicate an aircraft with many hours in service, but I always like to ask exactly what experience you're looking for, in case it's something I can cater to in the future.
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I was thinking about something similar with what A2A are offering, a used plane that is in a good condition and a auction one that it's old and not properly maintained.
Used one should be pretty similar just to have some increase failure rates. Performance should be 1-2% less than new ones.
The auction one should have major issues: engine should have lower performance (5-10%), run hotter, burn more fuel, flight controls should be more sluggish, alternators should generate less power, screens should flicker or reboot randomly, increase friction for analog instruments, calibrated instruments should be less "calibrated", gyro instruments should take more time to come alive and maybe even drift, air condition should be less powerful, VOR/NDB should be less precise, ice boots should inflate less due to air leaks.
This kind of stuff, less than an on/off situation but a more gradual degradation. Of course, it's not an easy task and you can add only a part of it, it's your time after all, I just gave some ideas
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I think you use the MTBF approach to aircraft systems breaking, is it possible to do that on a curve? the more hours on a system the higher the probability, instead of a linear probability? I don't know the ins and outs of that, but seems like it would make sense. It's 'possible' for a part with only 10 hours to break, but much more likely, I'd think, with 10,000 hours on it. Then you could have the 'age' of the aircraft be the starting point on that curve, not the same as A2A, but similar?