Axis control for Cowl Flaps
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@Woolies thanks ... and I might end up having to add another app running in the background, but since I already have FSUIPC7 running (not sure why to be honest lol) I'm hoping to be able to use it. But I appreciate the response.
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I might have to try Mobiflight. Just looked at the website and hadn't realised it was a free app. I've downloaded and will have a look and see if I can use your program line above ... once I work out how it all runs.
Quick question if I may: can Mobiflight take over ALL control inputs so as to render FS24's clumsy control interface obsolete?
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Yep.
I also come from FSUIPC and still have them running in parallel with older addons, simply, because they work.
But Mobiflight is really powerful and much easier to use. For example you can do things like.. you can only use the magneto switch if the key has been inserted, which only works if the gust lock has been removed, as IRL. So you can actually have this safeguard setup like it should be. -
FSUIPC should work almost out of the box with it, under Axis controls you should be able to specify the Cowl Flaps axis in one of the dropdowns.
I have not yet had time to set my Commander up or take her for a spin, but for all my other Black Square aircraft with cowl flaps that has worked just fine for me.
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@jmarkows That's what I expected, but when I tried there was nothing related to an axis for the cowl flaps. I'll have to check again!
Thanks, though, for the confirmation that what I'm hoping to do should be possible

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@jmarkows That's what I expected, but when I tried there was nothing related to an axis for the cowl flaps. I'll have to check again!
Thanks, though, for the confirmation that what I'm hoping to do should be possible

@SkipperMacz Actually I owe you something of an apology. I haven't started the sim in a while to look at the FSUPIC UI with my profile loaded, but I did crack open my saved profile ini files this evening to confirm what I expected.
I have done two methods for cowl flaps across a few different aircraft. For the BS Bonanza, I made an event in the myevents.txt file as follows:
BT36_Cowl_Flap#@ 16384 + 32767 / 100 * 0 max 100 min (>A:RECIP ENG COWL FLAP POSITION:1, percent)This gets bound to the axis of my choice and converts it to the 0 to 100% that the Avar in use there is expecting in my Bonanza profile:
3=BR,256,F,PBT36_Cowl_Flap,0,0,0 -{ TO SIM: Preset Control }-So there was a little bit of work to get it done, mostly to convert the axis range from 0-100 I think, but should be "fairly" simple to do.
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@SkipperMacz Regarding your question about whether MobiFlight can take over all of the control inputs, I have been experimenting with doing essentially that with the Commander 114.
I have uploaded my current MobiFlight project to Google Drive:
https://drive.google.com/drive/folders/1bt0euYHjSdla7srvA_8fSl4J8yQjiLlk?usp=sharing
For my Honeycomb Bravo, with the exception of the flaps, I have removed all of the MSFS 2024 control assignments and MobiFlight handles everything. For the Alpha yoke, I leave only the pitch and roll axes assigned in MSFS 2024. All of the switches, buttons, ignition switch, trim controls, and other functions are handled through MobiFlight.
I have also repurposed quite a few of the Alpha and Bravo controls specifically for the Commander rather than using them according to the labels printed on the hardware. The folder includes a Word document showing exactly what each physical control is mapped to.
The project also includes things such as the Bravo cowl flap axis, throttle, prop, mixture, fuel selector, parking brake, electrical controls, lighting, environmental controls, ignition, trim, landing gear, and the System 60 autopilot controls.
It is still something I am experimenting with and may change, but this is the setup I am currently using if you want an example of how far MobiFlight can be taken.
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@jmarkows no apology necessary. I'll have to study your program lines carefully, although I'm tempted to go the Mobiflight direction...
@fredgarven thanks for this! I've downloaded your project and 'hey presto' I have full control of the cowl flaps ... and an awful lot of other things! Its good to see how a MF 'project' is formed and now I need to decide if I want to attempt to move over completely from FS24's clunky system. I might need to read the manual first though as those lines of code are seriously technical looking for an old geezer like myself lol.