Headphone isolation and LOP
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Hey there! Overall I'm very happy with the Commander 114. There are two thing I would like to leave here.
There seems to be a small bug in the headphone isolation. For me the isolation can only be increased but not decreased leaving me in total silence.

Edit: Disregard. I couldn't find the clickspot for decreasing the isolation.Either I didn't understand the Lean of Peak method or doesn't seem to work as stated in the manual
After seeing the message "richest" I slowly continue to lean the mixture and expect the EGT values to rise. But for some reason the relative EGT values always stay negative. Shouldn't the EGT values go up when leaning the mixture?Happy flying!
Daniel -
Hey there! Overall I'm very happy with the Commander 114. There are two thing I would like to leave here.
There seems to be a small bug in the headphone isolation. For me the isolation can only be increased but not decreased leaving me in total silence.

Edit: Disregard. I couldn't find the clickspot for decreasing the isolation.Either I didn't understand the Lean of Peak method or doesn't seem to work as stated in the manual
After seeing the message "richest" I slowly continue to lean the mixture and expect the EGT values to rise. But for some reason the relative EGT values always stay negative. Shouldn't the EGT values go up when leaning the mixture?Happy flying!
Daniel@ElZoido83 said in Headphone isolation and LOP:
Shouldn't the EGT values go up when leaning the mixture?
They rise until peak, and then begin to fall. LOP is finding that peak, and then operating the aircraft on the lean side of it. I will refrain from discussing it too much further right now, however, because bit improvements are coming specifically to the EDM's LOP operation in the next update.
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@ElZoido83 said in Headphone isolation and LOP:
Shouldn't the EGT values go up when leaning the mixture?
They rise until peak, and then begin to fall. LOP is finding that peak, and then operating the aircraft on the lean side of it. I will refrain from discussing it too much further right now, however, because bit improvements are coming specifically to the EDM's LOP operation in the next update.
@Black-Square The headphone volume level is working fine with mouse wheel when "Cockpit interaction mode" is set to "LOCK", but it does not work when it is set to "LEGACY".
In Legacy mode I could see the mouse pointer changing for a spinning arrow (in a weird location btw) but it only decreases the sound to a point I could not hear anything. Increasing sound can not be achieved.
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@Black-Square The headphone volume level is working fine with mouse wheel when "Cockpit interaction mode" is set to "LOCK", but it does not work when it is set to "LEGACY".
In Legacy mode I could see the mouse pointer changing for a spinning arrow (in a weird location btw) but it only decreases the sound to a point I could not hear anything. Increasing sound can not be achieved.
@Voxen I just checked this the other day, but I will do it again. The legacy interaction clickspots are designated based on player view, rather than any physical part of the clickspot, so the arrow cursors will show up when your cursor is in the left third of the bounding box, or the right third of the bounding box. You can also still use your mouse cursor in legacy interaction mode.
EDIT: Just checked again and everything is working as expected.
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@Voxen I just checked this the other day, but I will do it again. The legacy interaction clickspots are designated based on player view, rather than any physical part of the clickspot, so the arrow cursors will show up when your cursor is in the left third of the bounding box, or the right third of the bounding box. You can also still use your mouse cursor in legacy interaction mode.
EDIT: Just checked again and everything is working as expected.
@Black-Square interesting, are you able to increase and decrease volume using the mouse wheel like in Lock mode? I can not.
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@Black-Square interesting, are you able to increase and decrease volume using the mouse wheel like in Lock mode? I can not.