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MSFS SU5 - first observations with Caravan

Scheduled Pinned Locked Moved Caravan Professional
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  • M Online
    M Online
    miller39687
    wrote last edited by
    #3

    First flight with SU5 last night. Noticed a few things, some may be directly related to this add on, while others likely aren't. I mostly fly in VR, using a Quest 3 headset. I did not verify if these issues were present on a 2D screen.
    First thing I noticed, was the menu size. After starting a flight, and pulling up the settings to make adjustments to my controls, I noticed the menu system taking up a far larger portion of my view. Not a bad thing necessarily, just caught me by surprise. Had to make a lot of adjustments to my settings in VR, as they had almost all been reset to HIGH accross the board.
    Second thing I noticed is it's necessary to get much closer to the external clickspots to remove/replace open/close things such as chocks, engine covers, doors, ladders etc. Forget being able to reach the pitot tubes to remove or replace their covers. Had to remove them using the tablet.
    The third thing I noticed was the instrument lighting wasn't functional. I could adjust the internal flood lights, but the instrument lights would work at all.
    Now, mind you, I have not had time to restart the simulator and see if that cleared any of these items up, but I did take the time to uninstall and reinstall the caravan. Maybe when I have time for a flight, I will find these things have corrected themselves as often happens with a restart of FS24.
    Just my observations!

    Black SquareB 1 Reply Last reply
    0
    • M miller39687

      First flight with SU5 last night. Noticed a few things, some may be directly related to this add on, while others likely aren't. I mostly fly in VR, using a Quest 3 headset. I did not verify if these issues were present on a 2D screen.
      First thing I noticed, was the menu size. After starting a flight, and pulling up the settings to make adjustments to my controls, I noticed the menu system taking up a far larger portion of my view. Not a bad thing necessarily, just caught me by surprise. Had to make a lot of adjustments to my settings in VR, as they had almost all been reset to HIGH accross the board.
      Second thing I noticed is it's necessary to get much closer to the external clickspots to remove/replace open/close things such as chocks, engine covers, doors, ladders etc. Forget being able to reach the pitot tubes to remove or replace their covers. Had to remove them using the tablet.
      The third thing I noticed was the instrument lighting wasn't functional. I could adjust the internal flood lights, but the instrument lights would work at all.
      Now, mind you, I have not had time to restart the simulator and see if that cleared any of these items up, but I did take the time to uninstall and reinstall the caravan. Maybe when I have time for a flight, I will find these things have corrected themselves as often happens with a restart of FS24.
      Just my observations!

      Black SquareB Offline
      Black SquareB Offline
      Black Square
      Black Square Developer
      wrote last edited by
      #4

      @miller39687 I definitely have no control over the UI size, because the massive, non-resizable UI in MSFS 2024 is a massive, non-resizable pain as a developer...

      I also don't have control over the clickspot distances, but this might be a VR change, because I can still interact with everything as far away from the aircraft as I can walk on my end.

      All cockpit and instrument lighting seems to be working as intended on my side of things. Let me know if you keep encountering this, and we can troubleshoot further.

      M 1 Reply Last reply
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      • Black SquareB Black Square

        @miller39687 I definitely have no control over the UI size, because the massive, non-resizable UI in MSFS 2024 is a massive, non-resizable pain as a developer...

        I also don't have control over the clickspot distances, but this might be a VR change, because I can still interact with everything as far away from the aircraft as I can walk on my end.

        All cockpit and instrument lighting seems to be working as intended on my side of things. Let me know if you keep encountering this, and we can troubleshoot further.

        M Online
        M Online
        miller39687
        wrote last edited by
        #5

        @Black-Square Thanks Nick! I didn't actually think any of my observations were of your doing, just possible effects of SU5! I was just trying to add to the OP's observations! I'm hoping when I get a chance to sit at the simulator again, these "glitches" will no longer appear!
        And... THANK YOU for a wonderful rendition of this aircraft! If you could find time apply your genius and skill to creating Twin Otter, my simulation life would be complete!

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        • M Online
          M Online
          miller39687
          wrote last edited by
          #6

          Okay, so I had a few minutes to test a couple things out. Primarily, the issue I noted earlier with not being able to get close enough to the pitot covers to remove, IS a VR issue. The issue is not there in 2D mode. The same applies with the menu and tablet size changes. These two are not really issues, as they don't negatively effect their use. I didn't test the instrument lighting, but should be able to later this evening.

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          • A Online
            A Online
            adomeitus
            wrote last edited by adomeitus
            #7

            I've seen the same issues as the original poster, the chocks don't load in no matter what, and the clock is showing a time which is neither local time nor zulu time (it's Zulu -2,local +3 at the moment), also after the latest caravan update

            Black SquareB 1 Reply Last reply
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            • A adomeitus

              I've seen the same issues as the original poster, the chocks don't load in no matter what, and the clock is showing a time which is neither local time nor zulu time (it's Zulu -2,local +3 at the moment), also after the latest caravan update

              Black SquareB Offline
              Black SquareB Offline
              Black Square
              Black Square Developer
              wrote last edited by
              #8

              @adomeitus The chocks are a known issue with my aircraft and MSFS 2024, because MSFS 2024's flight loading sequence is unpredictable and confused. Unfortunately, as the world camera flies in from from the globe view, the aircraft is still bouncing around on the ground (you've probably seen it, even as the flight is almost fully loaded), which removes the chocks. I have tried to find solutions for this in the past without much luck, but I will invest further time before my round of summer updates.

              The chronometers in my aircraft all use the native variables for retrieving the current time (local or zulu), so if something changed in this respect with SU5, that will have to be fixed at the simulator level, I'm afraid.

              A 1 Reply Last reply
              0
              • Black SquareB Black Square

                @adomeitus The chocks are a known issue with my aircraft and MSFS 2024, because MSFS 2024's flight loading sequence is unpredictable and confused. Unfortunately, as the world camera flies in from from the globe view, the aircraft is still bouncing around on the ground (you've probably seen it, even as the flight is almost fully loaded), which removes the chocks. I have tried to find solutions for this in the past without much luck, but I will invest further time before my round of summer updates.

                The chronometers in my aircraft all use the native variables for retrieving the current time (local or zulu), so if something changed in this respect with SU5, that will have to be fixed at the simulator level, I'm afraid.

                A Online
                A Online
                adomeitus
                wrote last edited by
                #9

                @Black-Square thank you for sure a quick answer! Just a quick question - what is the chronometer in the aircraft intended to display? Is there any way to adjust that outside changing the sim time?

                Black SquareB 1 Reply Last reply
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                • A adomeitus

                  @Black-Square thank you for sure a quick answer! Just a quick question - what is the chronometer in the aircraft intended to display? Is there any way to adjust that outside changing the sim time?

                  Black SquareB Offline
                  Black SquareB Offline
                  Black Square
                  Black Square Developer
                  wrote last edited by
                  #10

                  @adomeitus Looking at the code, it's supposed to be local time. Looking at the code further, it seems that a piece of vestigial code I've left in the aircraft may allow you to adjust the time, as if you had an adjustment knob on the face of the instrument. You can try adjusting the following L:Vars, if you're familiar with how to do so:

                  L:XMLVAR_Hours_Delta
                  L:XMLVAR_Minutes_Delta

                  A 1 Reply Last reply
                  0
                  • Black SquareB Black Square

                    @adomeitus Looking at the code, it's supposed to be local time. Looking at the code further, it seems that a piece of vestigial code I've left in the aircraft may allow you to adjust the time, as if you had an adjustment knob on the face of the instrument. You can try adjusting the following L:Vars, if you're familiar with how to do so:

                    L:XMLVAR_Hours_Delta
                    L:XMLVAR_Minutes_Delta

                    A Online
                    A Online
                    adomeitus
                    wrote last edited by
                    #11

                    @Black-Square fantastic, thank you again, I'll fiddle with that. I really appreciate the feedback! Would you consider changing it to Zulu time in a future update, or giving us the option? Zulu time makes a lot more sense for me, even in a small plane like the caravan.

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                    • A Online
                      A Online
                      adomeitus
                      wrote last edited by
                      #12

                      Btw seems like my problem above is because MSFS is not showing the correct local time, trying to figure that out now.

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