Dashboard Panel Texture
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I must have a really low seating position because I can only see a small part of the panel texture! Anyway I have taken a look and you're right, this particular texture does look soft and a little fuzzy, its not just that the leather (or whatever it is) is quite smooth. Can't say it bothers me too much as the rest of the aircraft is such a delight!
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I must have a really low seating position because I can only see a small part of the panel texture! Anyway I have taken a look and you're right, this particular texture does look soft and a little fuzzy, its not just that the leather (or whatever it is) is quite smooth. Can't say it bothers me too much as the rest of the aircraft is such a delight!
@Paul-in-Keighley I use this view, and the blurriness and poor quality of the texture is very noticeable.

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Be careful what you wish for... The current texture is neutral and not remarkable, which is good... If you go with a hi-rez texture, you may end up with a look that draws attention to itself, and not in a good way..
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Be careful what you wish for... The current texture is neutral and not remarkable, which is good... If you go with a hi-rez texture, you may end up with a look that draws attention to itself, and not in a good way..
@Bert-Pieke I disagree. The current one is a blurry texture that really ruins the visuals. We need 4K, sharp, realistic textures.
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Technically speaking, the current glareshield is "4K", and occupies the same amount of UV space to my other aircraft, but I know what you're talking about. I did struggle with this, because the glareshield in most Caravans is just a very utilitarian plastic piece, which does not lend itself to very "exciting" materials in MSFS.
What I've done is add a tiling normal map (which you seem to enjoy on the cabin plastic), and changed the scratched texture overlay on the material, and biased this towards the front where it would be getting the most abuse. It's still not terribly exciting, but to @Bert Pieke 's point, a glareshield shouldn't be distracting either. Let me know what you think.

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Nice! Not too "in your face"..
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Technically speaking, the current glareshield is "4K", and occupies the same amount of UV space to my other aircraft, but I know what you're talking about. I did struggle with this, because the glareshield in most Caravans is just a very utilitarian plastic piece, which does not lend itself to very "exciting" materials in MSFS.
What I've done is add a tiling normal map (which you seem to enjoy on the cabin plastic), and changed the scratched texture overlay on the material, and biased this towards the front where it would be getting the most abuse. It's still not terribly exciting, but to @Bert Pieke 's point, a glareshield shouldn't be distracting either. Let me know what you think.

@Black-Square Amazing work! Premium quality! Thank you very much!

