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Engine always damaged (66% health)

Scheduled Pinned Locked Moved Bonanza Professional
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  • P Offline
    P Offline
    pascalbxlx
    wrote last edited by
    #1

    Hello, with the bonanza turbine I always have an engine at 66% health. Even if I repair it, once I close the sim and reopen it, it goes back to 66%. I looked at the state.CFG file, it is saved but inside I have

    var_engineDamage=33.567718

    What is wrong? Why it always says 66% health and it save it there?

    [LocalVars]
    var_radio1Mode=0
    var_radio2Mode=0
    var_globalFailureRate=1
    var_engineDamage=33.567718
    var_engineFouling=0
    SAVED_FUEL_QTY_L_pct=47.635403
    SAVED_FUEL_QTY_R_pct=38.415122
    SAVED_FUEL_QTY_L_TIP_pct=50
    SAVED_FUEL_QTY_R_TIP_pct=50
    SAVED_PAYLOAD_PILOT_lbs=170
    SAVED_PAYLOAD_COPILOT_lbs=170
    SAVED_PAYLOAD_FL_PAX_lbs=0
    SAVED_PAYLOAD_FR_PAX_lbs=0
    SAVED_PAYLOAD_RL_PAX_lbs=0
    SAVED_PAYLOAD_RR_PAX_lbs=0
    SAVED_PAYLOAD_REAR_BAGGAGE_lbs=10
    var_oxygenPressure=2149.996826
    var_dmeMode=1
    var_radarMode=4
    var_Visor_L=60
    var_Visor_R=60
    var_FirewallAirHandle=0
    var_CabinHeatHandle=95.793736
    var_AftCabinAirHandle=36.981633
    var_DefrosterHandle=44.118369
    BKSQ_HeadphoneSimulation=0
    BKSQ_NewStrobeEffect=1
    BKSQ_ShowCopilotInterior=0
    BKSQ_VatsimClientMonitorBoth=0
    BKSQ_LoadWithCovers=0
    BKSQ_StaticTabletPosition=0
    BKSQ_HideRadarPod=0
    BKSQ_UnrestrictedBeta=0
    BKSQ_ShowBetaAnnunciator=0
    BKSQ_ForceToggleWinglets=0
    BKSQ_TabletPayloadUnitKg=0
    BKSQ_ForceShow2024Registration=0
    [engine.0]
    accumulated_time=0.24417
    accumulated_time_hobbs=0.276306

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    • Black SquareB Offline
      Black SquareB Offline
      Black Square
      Black Square Developer
      wrote last edited by
      #2

      If it's always returning to this value, I suspect this is related to the broken state saving with SU4 that you may have seen others complaining about. Unfortunately, there isn't anything I can do about this, except pressure Asobo to look into this issue for SU5.

      In the meantime, there is currently a discussion on the official forums about a workaround with how you exit the simulator. That might be worth a try. Also, have you tried editing the state.cfg? I think others have had luck setting any values in there as they like.

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