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  6. Taxi Speed at 800-1000 RPM too fast?

Taxi Speed at 800-1000 RPM too fast?

Scheduled Pinned Locked Moved Bonanza Professional
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  • T Offline
    T Offline
    Turbinepilot2
    wrote last edited by
    #1

    I'm not sure if its possible to fix or is even a bug, but at low rpm taxi around 800-1000 rpms the aircraft just accelerates like a jet aircraft. It's very difficult to taxi at a normal speed without riding the brakes all the time at 800-1000 rpms. I only have a few hours in the baron but I don't remember them accelerating that fast on taxi with those rpms settings. This goes for the Baron and the Bonanza.

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    • Black SquareB Online
      Black SquareB Online
      Black Square
      Black Square Developer
      wrote last edited by
      #2

      I've generally noticed that the rolling friction in MSFS is much lower than I've experienced in the real world. Anyone who has experiencing pushing a two ton airplane around on those tiny wheels will know what I mean. Just cut the engine completely at those speeds, and see how long it takes to stop. I've been meaning to run this experiment in the real world sometime.

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        Turbinepilot2
        wrote last edited by
        #3

        I agree with this.

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        • C Offline
          C Offline
          CoolGunS
          wrote last edited by
          #4

          Yes, the ground friction in FS2024 is nothing like it could have been, or hopefully becomes. It is also a major contributer to swaying across the centreline of runways as if tires didn't exist at all. In RL, tires have a lot of friction, especially laterally. If you have ever wondered why it is hard to keep ANY aircraft going straight when landing or taking off - there's your answer. Asobo have a lot to answer for imho after having raved about how they modelled this feature.

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