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PT6A questions on Starship

Scheduled Pinned Locked Moved Starship
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  • S SinkRate

    @Captain-Bakon

    You're looking at it with a bit of a flawed understanding of how constant speed props work. Think of it like this. The prop controls don't "adjust the blade angle." The prop controls tell the prop governors what RPM they need to govern the propellers to. So while the pitch of the blades change when you adjust that governed RPM, the pitch of the blades ALSO change any time you move the power levers when the props are in the governing range.

    So basically, when you increase power, you speed up the engine. This would also speed up the prop, if the governor didn't change the blade angle to prevent that from happening.

    Take Starship for example. When you have the props set at 1600RPM in flight, the governors are changing the pitch of the blades any time you add or remove power just to keep the props spinning at 1600RPM.

    More thrust is produced with higher torque at the same RPM because the prop takes a bigger "bite" out of the air. It's not about how fast its turning, its about how hard its working to move air.

    Hope that makes sense!

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    Captain Bakon
    wrote last edited by
    #17

    @SinkRate Are you a RW Turbo pilot? Do you think you can go in depth and explain exactly how and why the throttle, prop, and fuel condition levers work? It would help me a lot! thanks 🙂

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    • S SinkRate

      @jmarkows The props running past the redline is realistic behavior for a constant speed prop, but is indicative of poor technique on the pilots part. When that happens, the power is being increased so quickly that the prop governors can't react fast enough to govern the props to their maximum RPM.

      The result is the "surge" that you refer to. If it happens on takeoff, its because you added takeoff power too fast. I treat Starship the same way I treat turbine engines in real life. Slowlyyy bring the power in so the RPM doesn't bounce off the governor, then once they're at 1700RPM, a nice easy push up to around 96% torque. That last nice easy push part takes me a good 6-7 seconds.

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      jmarkows
      wrote last edited by
      #18

      @SinkRate I would have said I was doing it slowly, but not 6-7 seconds slow. Guess I'll tone it down a little further even.

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      • C Captain Bakon

        @SinkRate Are you a RW Turbo pilot? Do you think you can go in depth and explain exactly how and why the throttle, prop, and fuel condition levers work? It would help me a lot! thanks 🙂

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        SinkRate
        wrote last edited by
        #19

        @Captain-Bakon I can do my best. Currently I'm flying a large-cabin business jet, but I also own a recip and have plenty of experience in turboprops. Both the PT6 and the TPE-331.

        Essentials:

        The power levers are connected to the fuel control unit, and essentially regulate fuel flow to the engine. This allows the pilot to control turbine RPM, or N1, as its represented to you on the EICAS in Starship.

        See my first post for the prop controls.

        The condition levers, depending on which type of turboprop we're talking about, also interact with the FCU. They're used to command an idle speed, as well as the first line of defense when it comes to shutting off fuel to the engine.

        We could get quite a bit more involved, but these are the basics.

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          Captain Bakon
          wrote last edited by
          #20

          Ok so the prop lever only controls RPM, the governor automatically changes the blade angle to maintain this RPM, we have no direct control over the blade angle.

          When engine power (torque) is increased the prop wants to spin faster, the governor says no I want 1600 RPM only so to do this I will increase the blade angle to maintain this RPM, the increased blade angle is what generates our thrust.

          So basically the governor and the blade angle changing is where the magic happens?

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          • C Captain Bakon

            Ok so the prop lever only controls RPM, the governor automatically changes the blade angle to maintain this RPM, we have no direct control over the blade angle.

            When engine power (torque) is increased the prop wants to spin faster, the governor says no I want 1600 RPM only so to do this I will increase the blade angle to maintain this RPM, the increased blade angle is what generates our thrust.

            So basically the governor and the blade angle changing is where the magic happens?

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            plhought
            wrote last edited by
            #21

            @Captain-Bakon Well, you do have direct control over the blade angle - in the forward-Beta range....

            But the simulation in MSFS is far too rudimentary for that - so don't fret 😂

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              Captain Bakon
              wrote last edited by
              #22

              Ok so what and how do I use Beta?

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                eker
                wrote last edited by eker
                #23

                Alpha angle on prop blade is related to air flow, just like alpha on a wing. As stated above, adjusting alpha will change torque/hp - result should be change in RPM, but governor catches this and keep RPM steady. Governor is unable to catch quick changes, and you will experience surge in RPM.

                • Why it is difficult to taxi in alpha. The lag feels like being towing by a rubber band.
                  Beta is a fixed blade angle (or wing installation), as you find on all simple aircraft and r/c models.
                  Locked in beta, you change power by change RPM, instant response. (and instant death when airborne)
                  ...
                  Have only experience with PW125 (Fokker 50) , there is a throttle setting near beta, causing harmonize vibration in propeller, you can hear and feel it. Of course you must avoid it, and quickly transit through it . Maybe red band RPM in Starship is similar? I do not know.
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                  Captain Bakon
                  wrote last edited by
                  #24

                  So basically Beta temporarily changes it to a fixed-pitch prop?

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                    plhought
                    wrote last edited by
                    #25

                    No.

                    For the best explanations, read the link below. Answers all your questions.

                    https://freebee.ucoz.com/_ld/0/3_PT6A-Engine-Con.pdf

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                      Captain Bakon
                      wrote last edited by
                      #26

                      You guys have been a great help, now my confusion is gone! thank you

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                        Captain Bakon
                        wrote last edited by
                        #27

                        Ok this is my final understanding:

                        In a turbo prop;
                        N1 spool creates exhaust gas which spins the other power turbine N2 via windmill effect, power turbine connected to gearbox to reduce 50,000 RPM to 1700 RPM, gearbox turns prop shaft which is directly connected to prop itself.
                        Throttle controls N1 gas generator by modulating fuel flow

                        Prop control is for RPM, governors will maintain this RPM AT ALL COSTS!!!!!!!!!!!!! So if we increase torque the governers will say NO, they will maintain RPM at all costs, as torque is increased or decreased the governors will adjust blade angle to maintain RPM, the blade angle change is what produces our thrust! not the prop RPM!

                        Torque is primary parameter in PT6A-67A for Beechcraft Starship 2000 (BE-2000)

                        Change torque via gas generator via throttle levers, blade angles change and THIS is what produces thrust, RPM is always held constant by the governors and the RPM is ONLY changed by the prop controls, prop control ONLY changes target RPM nothing else, we have no direct control over blade angle in alpha range (forward thrust range)

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