CTD when deleting flight plan
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@czcorkery That's a very nice sentiment, which I appreciate a lot. I feel bad when even small mistakes make it to the public, so a big issue like this really eats away at me every minute that it's out there. Starship is my favorite flying machine in the real world, and now virtually, so it's twice as important that I fix this asap.
@Outermarker That's an interesting idea. I don't think that would cause this issue from what I've seen so far, but I didn't think of it, and anything is possible! Thanks for the suggestion.
Would anyone reading this who has experienced the reproducible CTD who is NOT using Navigraph or any other navigation data addon, please make themselves known?
@Black-Square said in CTD when deleting flight plan:
Would anyone reading this who has experienced the reproducible CTD who is NOT using Navigraph or any other navigation data addon, please make themselves known?
I'm using Navigraph as well. Did support forward my contact information to you? I had set aside this whole afternoon to help you if you needed but haven't heard anything other than them asking me if it was ok to forward my contact info to you. If you still need help I should be available into the night and this weekend.
Until then - back to the skies!
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@czcorkery That's a very nice sentiment, which I appreciate a lot. I feel bad when even small mistakes make it to the public, so a big issue like this really eats away at me every minute that it's out there. Starship is my favorite flying machine in the real world, and now virtually, so it's twice as important that I fix this asap.
@Outermarker That's an interesting idea. I don't think that would cause this issue from what I've seen so far, but I didn't think of it, and anything is possible! Thanks for the suggestion.
Would anyone reading this who has experienced the reproducible CTD who is NOT using Navigraph or any other navigation data addon, please make themselves known?
@Black-Square just tried deleting the navigraph airac cycle for base sim (while keeping other addon-specific navdatabases) -> still got the crash when deleting a flight plan of 3 waypoints
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Thanks for the data point. I have sent the support team two new versions of Starship to send to those who wrote in, but I think they have taken off for the weekend... I will see if I can retrieve the emails and take over myself.
@knidarkness I was just about to ask someone to do this. Thanks for trying it. I'm not surprised.
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Good thing I found this topic...I have the same problem in 2020.
I actually imported the simbreaf flightplan via their toolbar, added the approach, and when I landed, wanted to delete the flight plan, CTD as for the others...I'm glad you already onto it, and wish ya the best
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Thank you very much. I've been working on it through the night. I have a few test versions for the users who got in touch with me to try. Hopefully a solution soon. So sorry this got into the wild. It got by all my beta testers, and I have yet to find a computer I have direct access to that exhibits the problem. Thank you all for understanding!
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@Black-Square,
windows writes a .dmp file on crash. Would that help you? -
Okay, I now removed everytjhing but black square starship from the community folder and it no longer CTDs, I now add the plugins back until it crashes, maybe thats gonna help a bit ...
@Dingle Very interesting! I suspected that this might have something to do with an addon that would explain why only select people are experiencing it. Hopefully we will have the best of both worlds, because I have a solution out for testing right now that will hopefully avoid the situation altogether.
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@Black-Square Ah, ok. So it's not gonna do much good, if I keep going?
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I would prefer if you did, unless it's too much trouble! I'm happy to be working towards a solution, but I would much rather know what the culprit is than to simply walk away and say "There be dragons here."
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@Black-Square okay, really strange. I was mistaken, I now removed all plugins and it does not crash when you clear the flight plan. However, if I then try to exit the sim by pressing escape it crashes. Like it would be in a bad state. So I guess some plugin crashes because the sim is in a weired state, and when you remove the plugins the problem is still there, only occurs at a different time?
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@Black-Square I think I won't get much more information out if it at that point. Happy to try anything else you need later today. Sorry
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No worries. I appreciate you trying. I would still assume that there is something identifiable that causes this, instead of just random variation on Windows computers... Then again, the alternative wouldn't surprise me either.
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@Black-Square,
I believe so too, but without a deeper understanding of what I can modify, I am stuck here. So if you have another good idea let me know and I will tryTakeaway message for me is that you can create the state pretty reliable when deleting a three waypoint FPL and then delete it. If you kill FSUIPC in the background it won't directly crash. Then hitting ESC will make it crash everytime for me. So at least you could set a breakpoint or something like that.
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Count me in as part of the CTD crew in 2024. I was sitting on the ground with the engines running for cooling while poking around the avionics.
I created a plan from 1H0 to KBNA and then deleted KBNA. Instant stutter and CTD.
Edit: and just for giggles I tried it with the copilot CDU. Same thing.
Edit 2: I removed all the Navigraph add ons from the sim except the nav data itself, and it still crashed.
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I have added in all of my 2024 add ons back into my community folder. The Navigraph data, the Real Sim Gear utility, a few sceneries, the Maddog, CRJ, JF Warrior, and the FSW 414. I did not try removing the scenery, but I tried just about everything else.
With everything back in the folder, my CTDs have consistently moved from deleting the last waypoint to the first time I hit Esc after deleting the last waypoint.
As a workaround, though, if you have only two waypoints left (origin and destination), deleting the origin will make the destination the new origin, and allow you to delete it without issue.
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Thanks for the feedback. I will add pressing escape to the list of things for my testers to check out.
Today's Update:
I had several generous individuals test my new version overnight, and we seem to have pinpointed the two function calls that cause a crash within Asobo's GPS (flight management) code. I created a workaround solution that seems to be CTD-free. I still have to test it to ensure that all FMS/AP features work correctly, but I think we will have a solution for Monday or Tuesday!
Thank you all again, so much.
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@Black-Square,
I believe so too, but without a deeper understanding of what I can modify, I am stuck here. So if you have another good idea let me know and I will tryTakeaway message for me is that you can create the state pretty reliable when deleting a three waypoint FPL and then delete it. If you kill FSUIPC in the background it won't directly crash. Then hitting ESC will make it crash everytime for me. So at least you could set a breakpoint or something like that.
@Dingle said in CTD when deleting flight plan:
@Black-Square,
I believe so too, but without a deeper understanding of what I can modify, I am stuck here. So if you have another good idea let me know and I will tryTakeaway message for me is that you can create the state pretty reliable when deleting a three waypoint FPL and then delete it. If you kill FSUIPC in the background it won't directly crash. Then hitting ESC will make it crash everytime for me. So at least you could set a breakpoint or something like that.
I came here to ask if you were running FSUIPC because this is the conclusion I just reached
Dammit, I could have saved myself an hour.
I did discover that it is the act of leaving that single origin waypoint in, though. If you delete the destination, then the origin and have a blank plan, it will not crash when you open the menu. If you open the menu with only the origin, it crashes. I tried and could not get into that state any other way that by adding two and then deleting the destination.
@Black-Square Nick, do any of your testers use FSUIPC? I'm concerned by the change in crash characteristics depending on whether or not it is running, as FSUIPC is normally always running for me since I do my advanced binding through it.
Edit: the workaround of deleting the origin first does not work with FSUIPC running. Erase all waypoints also CTDs with FSUIPC running.