Can jf devs speed up the traffic injector its very slow
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Is it possible for jf devs to speed up the traffic injector as it take about 10mins or so for anything to arrive or depart. Or is there a setting for that?
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@captainlovepony Perhaps you are looking for "Time Between Cruise Traffic Spawning" in Options. I have it set to 1 minute. By time I reach the runway, there are aircraft approaching. Other aircraft are taxiing the same time as I leave my parking spot. Of course it all depends on what is scheduled, which you can see in the Schedule Manager.
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@captainlovepony What airport, what day and what time?
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@captainlovepony Since the start time using the world map uses an imprecise slider, I started a flight at EGBB at 13:27. Two airliners activated at gates at 13:30 (see VFR map) and pushed back at 13:32. An incoming Ryan Air flight was cleared to land at 13:37 and touched down at 13:38. All of this was as scheduled by FS Traffic. If I had started at 13:30 or 13:31, the two departing flights would not have departed and the next flights to activate wouldn't happen until 13:40. I hope this helps you.
If you don't get the same result, perhaps a ticket to JustFlight support may be in order.
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@captainlovepony said in Can jf devs speed up the traffic injector its very slow:
@art_p Can you explain why the world map slider is imprecise? Thanks
What I meant was that you can't move it in one minute increments to get an exact starting time. The closest I could get to 1:30 was 1:27 or 1:31, and like I said, 1:30 would probably have resulted in the 13:30 departures not happening anyway.
FS Traffic starts a departure on the exact second, and if that second is missed, nothing will happen. That's why at a sim rate of 2 there is only a 50% chance of a departure happening.