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Can jf devs speed up the traffic injector its very slow

Scheduled Pinned Locked Moved FS Traffic
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    captainlovepony
    wrote on last edited by
    #1

    Is it possible for jf devs to speed up the traffic injector as it take about 10mins or so for anything to arrive or depart. Or is there a setting for that?

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    Art_P
    replied to captainlovepony on last edited by Art_P
    #2

    @captainlovepony Perhaps you are looking for "Time Between Cruise Traffic Spawning" in Options. I have it set to 1 minute. By time I reach the runway, there are aircraft approaching. Other aircraft are taxiing the same time as I leave my parking spot. Of course it all depends on what is scheduled, which you can see in the Schedule Manager.

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    captainlovepony
    replied to Art_P on last edited by
    #3

    @art_p I tried what you said it didnt make any difference still took 10mins at least until something happens. Fsltl seems to work straight away why can fs traffic do the same?

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    Art_P
    replied to captainlovepony on last edited by
    #4

    @captainlovepony What airport, what day and what time?

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    captainlovepony
    replied to Art_P on last edited by
    #5

    @art_p Airport is EGBB at 1330 traffic is static but nothing moves for at least 10mins or more.

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    Art_P
    replied to captainlovepony on last edited by
    #6

    @captainlovepony Since the start time using the world map uses an imprecise slider, I started a flight at EGBB at 13:27. Two airliners activated at gates at 13:30 (see VFR map) and pushed back at 13:32. An incoming Ryan Air flight was cleared to land at 13:37 and touched down at 13:38. All of this was as scheduled by FS Traffic. If I had started at 13:30 or 13:31, the two departing flights would not have departed and the next flights to activate wouldn't happen until 13:40. I hope this helps you.

    If you don't get the same result, perhaps a ticket to JustFlight support may be in order.

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    captainlovepony
    replied to Art_P on last edited by
    #7

    @art_p hi, thanks tried the time at 1327 as you said and yes it worked traffic moved with in 5 mins. Can you explain why the world map slider is imprecise? Thanks

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    Art_P
    replied to captainlovepony on last edited by
    #8

    @captainlovepony said in Can jf devs speed up the traffic injector its very slow:

    @art_p Can you explain why the world map slider is imprecise? Thanks

    What I meant was that you can't move it in one minute increments to get an exact starting time. The closest I could get to 1:30 was 1:27 or 1:31, and like I said, 1:30 would probably have resulted in the 13:30 departures not happening anyway.

    FS Traffic starts a departure on the exact second, and if that second is missed, nothing will happen. That's why at a sim rate of 2 there is only a 50% chance of a departure happening.

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