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KA350 Condition Levers

Scheduled Pinned Locked Moved Steam Gauge Overhaul
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  • V Offline
    V Offline
    Voice of Reason JF Staff
    wrote on last edited by
    #6

    From the developer, hope this helps...

    'The condition lever behavior is unmodified from the Asobo default behavior. I recommend using the following B:Vars, instead of the A:Var, though. That should ensure that the lever moves as it would in any default aircraft.

    B:FUEL_1_Condition_lever_Cut_Off
    B:FUEL_2_Condition_lever_Cut_Off
    B:FUEL_1_Condition_Lever_Low_Idle
    B:FUEL_2_Condition_Lever_Low_Idle
    B:FUEL_1_Condition_Lever_High_Idle
    B:FUEL_2_Condition_Lever_High_Idle

    The L:Var for the master panel lighting switch is: L:var_masterPanelLights.'

    M 1 Reply Last reply
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  • M Offline
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    meh1951
    replied to Voice of Reason on last edited by meh1951
    #7

    @voice-of-reason

    The TURB ENG CONDITION LEVER POSITION:1 or 2 are also values 0, 1 and 2.
    0 = cutoff
    1 = low
    2 = high

    I can't find these variables but when I do I will try to get B:FUEL_1_Condition_lever_Cut_Off working

    As a follow up not sure you can use B:Vars in Spad.Next

    Confirmed B:Vars are not yet implemented in SPAD.Next

    L 1 Reply Last reply
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  • L Offline
    L Offline
    Lemny
    replied to meh1951 on last edited by
    #8

    @meh1951 said in KA350 Condition Levers:

    As a follow up not sure you can use B:Vars in Spad.Next
    Confirmed B:Vars are not yet implemented in SPAD.Next

    Is confirmed to be in the next Alpha. I will test it out and post solutions here if the miussing stuff could be solved with B:Vars.

    M hangar_101H 2 Replies Last reply
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  • M Offline
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    meh1951
    replied to Lemny on last edited by
    #9

    @lemny
    Thanks...just wanting to be able to feather.

    L hangar_101H 2 Replies Last reply
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  • L Offline
    L Offline
    Lemny
    replied to meh1951 on last edited by
    #10

    @meh1951 feather should work by simply set the standard prop axis to a huge negative value like -5000 IIRC. I could double check it tomorrow, but my feather settings worked on all my recent planes like C310, Baron and King Air.

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  • hangar_101H Offline
    hangar_101H Offline
    hangar_101
    replied to Lemny on last edited by hangar_101
    #11

    @lemny it does work in Spad, see below how I have it implemented

    In the client events page I have created the following events using the B:Vars

    dc542f65-e4a2-4cd6-995b-9762c9ddea8d-image.png

    Below an example of axis setup in Spad.Next

    axis range between 0 and 25 (Cut Off)
    9560adb6-58a9-4bda-a50c-deacfbba164a-image.png
    There's a delay in the axis movement so I added a check for the condition lever position != 0 so I could activate the repeat function to make sure no matter how fast I move the lever it will always catch up and get the position right - without such check of the condition lever position it would create an infinite loop (and we don't want to waste resource on that, right?! :) )

    axis range between 26 and 74 (Low Idle)
    24d9a07e-a3fa-414c-a76f-5b02db4ad75f-image.png
    - the condition lever position must be != 1 in this case

    axis range between 75 and 100 (High Idle)
    11a2d0f7-938b-4573-acc4-c060b1af6c2e-image.png
    - the condition lever position must be != 2 in this case

    These are all script events hence I get the levers in the game in sync with my hardware all the time.

    In case someone does not know where to find the Client Events page

    1f88b4c5-d9b7-4571-b521-facf4404d051-image.png

    Some extra 2 cents (out of topic)

    There are some other events I have added you guys may find useful like events for the Radar, External Power, Pressurization Alt knob (yeah I also use the same event in the C414AW), for instance. Check it out!

    Regards

    Anderson

    Hangar 101

    M 1 Reply Last reply
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  • hangar_101H Offline
    hangar_101H Offline
    hangar_101
    replied to meh1951 on last edited by
    #12

    @meh1951 below follows how I setup feather in the KA

    There are two events (axis change event & scripted event)
    829860fe-b716-4067-bbb0-9eb54b150a87-image.png

    The axis change event is a regular one for controlling the propeller axis
    d9cfaa79-b2e5-491d-a6d2-aecd40c42b83-image.png

    The scripted event is the one that controls the feather position
    f41725c6-31be-4a0e-9421-5e52b15688e5-image.png

    Regards

    Anderson

    Hangar 101

    1 Reply Last reply
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  • M Offline
    M Offline
    meh1951
    replied to hangar_101 on last edited by
    #13

    @anderson
    I have tried to replicate this but I am not sure what the reference to Local:Joy_0X16D00X09C1_Slider is or where it came from. I do not have it on my system.

    hangar_101H 1 Reply Last reply
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  • hangar_101H Offline
    hangar_101H Offline
    hangar_101
    replied to meh1951 on last edited by hangar_101
    #14

    @meh1951 you got to replace that by whatever the appropriate var for your hardware lever/switch/button is.
    This var just tells spad.next whether that button/switch of your hardware position is pressed or not - for instance.
    The key piece of information here is the PROP_PITCH2_SET (-25), that's the one that actually makes the lever move to the feather position in the game.

    Hangar 101

    M 1 Reply Last reply
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  • M Offline
    M Offline
    meh1951
    replied to hangar_101 on last edited by meh1951
    #15

    @anderson
    Could not get the feather to work that way but I did get it to work this way

    705c68f5-da88-4fe3-a4c2-1ecd867d68a2-image.png

    1d7fe1cb-c4b1-4173-a209-fbc638d2a87b-image.png

    Still have not got the Condition Levers to work :-(

    hangar_101H 1 Reply Last reply
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  • hangar_101H Offline
    hangar_101H Offline
    hangar_101
    replied to meh1951 on last edited by hangar_101
    #16

    @meh1951 for button 26 try to setup the following

    Button Pressed -> Send PROP_PITCH1_SET - Event (-25) for Left Prop

    For whatever the other button used for right prop set the following

    Button Pressed -> Send PROP_PITCH2_SET - Event (-25) for Right Prop

    The condition levers you got to create those events listed above first

    Regards,

    Anderson

    Hangar 101

    M 1 Reply Last reply
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  • M Offline
    M Offline
    meh1951
    replied to hangar_101 on last edited by meh1951
    #17

    @anderson

    Yes I got feather wotking your way...thx

    Yes I created the BVars and copied what you had minus the Joy

    4ce712eb-9c24-4fb6-9dfd-cf19a24714dd-image.png

    hangar_101H 1 Reply Last reply
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  • hangar_101H Offline
    hangar_101H Offline
    hangar_101
    replied to meh1951 on last edited by hangar_101
    #18

    @meh1951 how are controlling the lever? Are you using one of the Bravo axis for that?

    Show a printscreen of the Spad.Next setup you have for controlling the lever.

    As per the printscreen you have sent before I guess your setup will be something like

    LOCAL: search for RX_AXIS in the Bravo device list
    18fed926-b339-4a8a-a236-2cdad4e128b5-image.png

    The condition lever setup
    b2ca05d8-af92-4548-8b20-4f8f135aa769-image.png

    Cut Off setup
    cb762f32-03e7-4fa9-ac37-3f04a95026cf-image.png

    If you are going to use a different axis just replace the RX_AXIS by the correct axis name

    There will be 3 entries for each lever

    0 - 25 Cut Off
    26 - 73 Low Idle
    75 - 100 High Idle

    You may change these range values to whatever range is best for you.

    Regards,

    Anderson

    Hangar 101

    M 2 Replies Last reply
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  • M Offline
    M Offline
    meh1951
    replied to hangar_101 on last edited by
    #19

    @anderson

    Thank you buddy the first screen shot answered a ton of questions for me.

    I will try this...

    thanks for your support!

    1 Reply Last reply
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  • M Offline
    M Offline
    meh1951
    replied to hangar_101 on last edited by meh1951
    #20

    @anderson

    Does this look close??

    b558ad02-8120-4de3-b1e7-8fefda9b0d57-image.png

    b56e6a5f-cba1-4a74-bd07-d7b1754175ef-image.png

    f67a4f1b-70e9-4a2f-b307-ead7a7d53beb-image.png

    fb2fb243-3087-4989-b5e3-f11cb3bc1969-image.png

    M 1 Reply Last reply
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  • M Offline
    M Offline
    meh1951
    replied to meh1951 on last edited by meh1951
    #21

    @meh1951
    No I still have problems.
    Handle still not moving and Looping

    Just realized I am getting 0 and 1 in the data monitor not 0 to 100 for the TURN ENG CONDITION LEVER

    Failed again. Been working on this way to long.

    hangar_101H 1 Reply Last reply
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  • hangar_101H Offline
    hangar_101H Offline
    hangar_101
    replied to meh1951 on last edited by
    #22

    @meh1951 you are almost there, notice you have not activated the repeat feature

    866dbfc4-6d55-401d-9419-cd71403c2d8f-image.png

    It should be ON

    You also can simplify the evaluation code by replacing the following line

    d6398601-6dbe-4d51-a47b-d56af26742dd-image.png

    by

    7bad4c3a-e8e2-40af-b834-1f07a30c208b-image.png

    Regards

    Anderson

    Hangar 101

    M 2 Replies Last reply
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  • M Offline
    M Offline
    meh1951
    replied to hangar_101 on last edited by
    #23

    @anderson
    Repeat has been implemented but still the same results

    1 Reply Last reply
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  • M Offline
    M Offline
    meh1951
    replied to hangar_101 on last edited by
    #24

    @anderson
    Gone through a lot of programming but it's still the same results

    ccd74373-ff83-4258-8ced-240cef332f5e-image.png

    hangar_101H 1 Reply Last reply
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  • hangar_101H Offline
    hangar_101H Offline
    hangar_101
    replied to meh1951 on last edited by hangar_101
    #25

    @meh1951 the very first condition should be

    5d09c751-f887-452d-977d-a4e25ed4a557-image.png

    Your condition is different

    Turb Eng Condition Lever Position:2 equals ((LOCAL:JOY .... <=100))

    Delete this Turb Eng Condition Lever Position:2

    Your condition
    f4e96980-2d85-444a-9627-6ef729e678d8-image.png

    The correct condition
    429dbb74-547d-4abf-9bf7-b61330a86df5-image.png

    There's no Turbo Eng Condition Lever Position:2 in the first line.

    Give it a try as indicated.

    Anderson

    Hangar 101

    M 1 Reply Last reply
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