Feature Requests
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Cruise AI having lights, they are pitch black at the moment
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Here are my observations and suggestions for a future update. I think FST has a lot of potential but needs some rework imho:
1 - spelling of company name by the ATC is a real problem and should be fixed since it makes the atc transmissions much longer and makes almost impossible to communicate with the ATC through all this never ending spelling thing (especially at busy airports)
2 - when approching the arrival airport, ground traffic spawns too late (I noticed it happens when the user aircraft is below 10000ft) so it does not have time to take off before users arrival. That makes landing a little boring without traffic around. (EDIT:) I just made a test landing at LFPO and monitoring traffic with LittleNavMap. Airport was populated when I reached 10000ft during approach (around 30 to 40 aircraft spawned there) but none of them began to move before I landed and begin taxiing. No incoming aircraft either. A simple set of static aircraft would do the same !
3 - when starting at the departure airport, all aircraft will rush to the departure runways creating massive pile-ups on large airports. As a workaround I try to vary ground services requirements per aircraft type in the aircraft manager. I think it allows to make some aircrafts take a little longer before taxiing (but I am not sure it really works that way)
4 - the flight plan manager should also include arrival flights list for each airport (and not only the departure list)
5 - after the destination ICAO has been entered and confirmed in the in-game panel, it takes more than 10 (long) seconds before it re-appears when we open th panel again. This leads to some confusion, suggesting the destination ICAO has not been entered properly
6 - the aircrafts sounds are very good but a bit too loud outside of the cockpit and not enough from inside ;)
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@rich that sounds better than my suggestion. I bought the program today and it works well but found the inputting of the destination a bit vague in terms of knowing if it had actually worked or not. Also it would be nice to see airports busy as we pass over them.
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@brokenbroccoli Just curious, which is the traffic separation and awareness tool that you mentioned?
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All traffic addons focus on airlines which is logical but in the proces General Aviation is forgotten. There was a GA-Traffic tool for FSX or FS9 that was quite good in creating believable traffic. It had options to avoid certain airports (like major hubs) and create both IFR and VFR flights including training flights and aircraft doing touch and go's around smaller airfields.
One could choose which aircraft models to use but it would be nice if FS Traffic came with its own models of popular GA aircraft. -
Is there a preset list of upcoming models/liveries JustFlight plans on developing and an Estimated Time of Release for them?
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@bpfonteyn I did not use FS traffic in my FSX days but if it supported GA there is hope Justflight will implement it at one time.
FS Traffic has a lot of freeware competition right now which is good but where it really could have an edge over these is GA. Especially since lots of simmers fly GA regularly if not mostly, the lack of believable GA traffic is very noticable. -
XBOX version please!!!
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@monkeypants I doubt that's an option since FS Traffic relies on an external traffic injector.
Just the models and liveries could be added in the MS Marketplace to use with the built-in traffic module.