No traffic at arrival airport
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Just download FSLTL latest installer....which now gives you the option to have FS Traffic models take priority...I also set it up to eliminate generics and blank liveries.
On my test flight from KIAD to Regan National, I got plenty of traffic on ground and airborne with aircraft on arrival, on ground, landing and taking off.
Using the 4k Models for FS Traffic....I got close to 30 FPS the whole time.
Not bad.....and at least an effective temporary solution to the Osobo technique of On line traffic....admit that Generic Osobo gives higher frame rates.
Advantage of using FSLTL injector is that it removes all the Osobo pointy aircraft....for AI controlled real time flight.
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@cadum
Also, redid the same flight, but this time I removed the base models from FSLTL from my community folder.Noticed...a gain in FPS overall about 10 FPS during the flight.
So...right now for me....disabling FS Traffic but using its models with FSLTL seems to be the best option for a fine on line AI injected experience, with lots of traffic, and arrival and departures from the destination airport.
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I did two flights this weekend (1,5 hours and 3 hours), and on both flights there was no traffic at the arrival airports. In both cases I have entered and confirmed the arrival ICAO at the in game FsTraffic window.
While cruising I have observed several aircraft (contrails). But there was no communication on ATC.
I hope this problem will be fixed in the future.
Patric
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I’m approaching EGLL from ESSB.
I had one aircraft at my departure airport. No aircraft seen nor heard over ATC during the flight.
I have the feeling that EGLL is going to be empty, as I’m over London and my frame rates are far too high for this area. 🤔
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Well, I have to say I was very surprised to see traffic on the ground at EGLL on my arrival.
I normally get fps of about 26-30 on the ground at EGLL, and somewhere in the region of 40 fps as I fly over London (when I used Simple Traffic or FS default AI traffic). So when I approached London and was getting fps of 70 I assumed this was because there were no JF Traffic aircraft generated in the area, or at EGLL.
However, my hopes rose as I heard ATC speaking to a British Airways plane on its final to EGLL. The Speedbird call sign was read properly. (I have noticed that callsigns for incoming aircraft are always said properly, whereas outbound aircraft always have their callsigns uttered phonetically JF: if you are reading this and have not seen my post on my discovery you can read it HERE.
As I approached EGLL, there was a BA AI aircraft landing next to me. As I landed at EGLL I saw lots of traffic on the ground. My fps was a more normal 30-35 on the ground there. I guess the good 70+fps earlier were due to the fact that JF Traffic does not spawn in flights passing by from other airports, only those that follow your own flight plan, in my case ESSB-EGLL.
So, a semi-successful flight where JF Traffic traffic spawning is concerned. Semi-successful as there was only one aircraft at my departure airport, and absolutely nothing enroute.
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So - I don’t usually complain about software - I am a software developer and I know only too well how things can be rushed and testing cut in order to meet a deadline release date. But - this software doesn’t work with GSX, doesn’t show any traffic ever at a destination airport, sometimes shows traffic at origin and sometimes it doesn’t. It certainly seems to me that at this point i have to write off the 30 bucks and uninstall it. Others seem to fare better with it than me, but at least for me - I’m done.
I hope that one day it will deliver on what it’s promised to be. It has a lot of great potential. But right now, frankly, I am better off uninstalling it and going back to no traffic or FSLTL (not that it’s perfect either, but it’s free and seems to work better overall). Sorry.
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Reading all this is a strong stuff, people accusing the developers of lying and releasing a product without any extensive testing etc. It's really true that the flight sim community can be very toxic.
I have just finished a long flight from Canberra YSCB to Perth YPPH and FS Traffic was doing its thing just perfectly. Perth YPPH was populated with aircraft at gates and there was also one aircraft approaching when I was taxiing to my gate.
I also use GSX and both things work together. However, I have taken some precautions because of the MSFS objects limit (I'm not saying that's the reason of your problems with no traffic at the destination airport, it's just a suggestion):
- I disabled all ground services in the FS Traffic Control Centre for all models (to be sure I switched it on and off after the latest update)
- I disabled Extra Ground Clutter on the GSX config page
- I excluded airport services for all my addon airports
And this is what I do with all my flights:
- I import and load my flight plan from Simbrief in the sim planner, set all other things (gate, callsign, flight number etc.) and get to the flight
- Any time during my preflight preparations I open the FS Traffic in-game menu and wait a couple of seconds till it enters ICAO of my destination airport itself. I don't click on Confirm and I just close the window
And that's it. It has been working fine since the release day for me and I'm pretty sure Just Flight will fix most of the issues some people have.
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@mhron said in No traffic at arrival airport:
Reading all this is a strong stuff, people accusing the developers of lying and releasing a product without any extensive testing etc. It's really true that the flight sim community can be very toxic.
People being disappointed in a piece of software that does not appear to work for all and making complaints about it is not toxic!! People have the right to complain if they are disappointed in a product because it appears not to work properly.
Yes, being disrespectful could be classed as toxic, but certainly not exercising their right to complain.
The thing that is frustrating those complaining is that within, say, half hour or an hour of playing, people, who have paid for this product, are noticing almost game-breaking bugs. It is understandable that people are asking questions such as Why is it that we are picking up bugs almost straight away that the devs and their beta-testers missed with weeks of testing? or Did the beta-testers really test or did they just say they would for a free copy of the game? Questions I have seen being asked.
I myself am very disappointed in this piece of software. I have used previous incarnations of JF's Traffic series and have always been impressed. But unfortunately my experience with this latest Traffic programme from JF has really knocked my confidence in them.
If people did not complain then JF would not know of these bugs, and, of course, a barrage of complaints will encourage any developer to work harder to fix the issues.
Some people might also be frustrated by a perceived lack of information from the, or any, developer when there are a large volume of complaints, and people would like to know exactly what the devs are doing. Perhaps a thread by the devs showing what bugs have been reported and what they are doing about it would be helpful. At least it might show transparency. MS/Asobo have a similar thing where you can see lists of bugs that the developers are working on.
We now just have to wait for JF to fix these issues, which I am sure they are working on.
But, please, do not throw the word toxic around just because people are exercising their right to complain. So long as it's done respectfully of course.
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I did some testflights tonight and finally I got it to work some how to get traffic at my destination!!!
The problem before was, that the in game toolbar ist not working at all on my system!
I got traffic at my destination when I do the follwoing things:- plan the flight with(!) destination in MSFS
or - using traffic control centre without the toolbar
Conclusion:
Don't use the toolbar!!!
Don't press confirm in toolbar!!!Downside of all this:
I was not able to change my destination during or after my flight!
Either with the toolbar (as I said it doesn't work for me at all!) nor with traffic control centre.
Traffic was always still at my first destination.So dont't play around, just set your destination before flight and life with that. Then you (might) have traffic at your destination.
I thought we would by more flexible :-(
I still don't understand the philosphy and the mechanics behind all this, but maybe after a few fixes we get what we expected.
I keep fingers crossed! - plan the flight with(!) destination in MSFS
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Steve67 you are fantastic, I just did exactly the same as you and it worked great for me, plenty of traffic at arrival airport
Developers please take note, and look into the toolbar issue
We are great supporters of this product and want it to work, we remember the days of FStrafficX, just plug it in and it work perfectly with all types of trafficincluding GA But here we are today trying to get it to work for days, and who fixes it, a paying customer, not the developers or the so called testers.
In final, FStraffic has always been a great add on, but sadly this time they were too quick to get out a non perfect product and more sadly, the so called testers did not do their job[Mod: removed comment about another user, remember the rules, keep it civil]
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This post is deleted!
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@gabe777 said in No traffic at arrival airport:
dea to only have traff
We will be supporting alternate destinations in flight asap.
The skies should be populated with cruise traffic during your flight. If you are not seeing any then please get in touch with support so they can look into it for you. -
Toolbar issue did not fix it for me. Still no traffic at arrival airport even with disabling toolbar and putting in arrival airport in traffic control center. Plenty of planes at departure. A few in route. Dead airport at arrival.
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@jf-john said in Please give us some info and best practice about destination:
... there is a requirement that you pass 250knots at 5,000ft to activate the processing of the flightplans. When our attention turns to GA we'll look at
Did you pass 5,000ft and flew at least 250kts?
What worked best for me is to plan my flights in MSFS Worldmap including a destination, and don't change a thing! -
@steve67 I just did a short test flight from San Jose to San Francisco and have taken your advice and disabled the in game menu.
I have set the destination in both the msfs main menu and the traffic control centre.
Now I am able to see traffic at the arrival airport!! Although there weren't many active traffic (only parked planes from what I can see), I suppose the flight was just too short for any active traffic to reach the airport or depart.
I will do a longer flight to see if it works better.
Thank you steve67!
PS: I'm sure this is also mentioned in other post. I have also found lowering the ground services vehicle increases the overall traffic due to the no. of object limit. I basically have the setting set as "Set For Fast Gate Turnarounds" and the traffic volume definitely improved.
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Just did EGNM-EGLL
Cruise time 44 minutes
Cruise speed 274 kts
Cruise Altitude 14,000 ftEGLL empty on arrival :confused_face:
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@bpfonteyn To get a feeling of the whole system (especially with traffic at the destination) I did my first testflights with small, default airports. Next complex destination, next complex departure.
Yes, very annoying for a payware product, but still ...
I still don't have a clue how the whole system works! That's why I startet the topic: Please give us some info and best practice about destination
But I didn't got that much useful answers (yet) :-(