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  5. Avro Vulcan Left and Right Roll Rate not the same. MSFS 2020 and 2024

Avro Vulcan Left and Right Roll Rate not the same. MSFS 2020 and 2024

Scheduled Pinned Locked Moved Avro Vulcan B Mk. 2, K.2 & MRR
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  • R Offline
    R Offline
    Rokit
    wrote last edited by Mark
    #1

    Hi everyone, I have noticed that when chucking the Vulcan around in both msfs2020 and MSFS2024, the roll rate to the right is consistently a lot quicker than the roll rate to the left. This is approx 1-2 seconds. I have tested at speeds from 200kts up to 300kts in level flight. I know that the control deflection does change as the speed increases and both roll rates slow accordingly. However the roll to the right is consistently faster.

    I can’t see anywhere where this is what the aircraft does, unless somebody knows?

    Please could this be looked at and possible corrected?

    Just for info, I have tried two identical joysticks albeit one was brand new and zeroed all sensitivities and checked any key bindings, so nothing is interfering with the aircraft. I have even tried a clean install of the Vulcan. This is the case in both 20 and 24.

    Thanks for your help,

    RG

    @JustFlight

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    • R Offline
      R Offline
      Rokit
      wrote last edited by
      #2

      Sorry, typo in the title “avro vulcan”

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      • MarkM Offline
        MarkM Offline
        Mark
        JF Staff
        wrote last edited by
        #3

        Thanks for the feedback. I have logged this on our internal trackers and we will investigate this further ahead of the next update to the Vulcan.

        Mark - Just Flight

        Just Flight Development Assistant

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        • D Offline
          D Offline
          Delta558
          Developer
          wrote last edited by
          #4

          Not seeing this at all - at 200kts, roll in each direction is 45deg/sec and at 300kts it is 18deg/sec using just the elevons (should be slightly quicker with rudder input because of the large amount of adverse yaw, especially below 250kts, but I'm just checking roll behaviour and taking out anything else which may affect it).

          Just Flight FDE developer

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          • R Offline
            R Offline
            Rokit
            wrote last edited by
            #5

            Thanks everyone for their reply. I’ve just created again and doubled checked there are not abnormalities with the sensitivity settings etc (dead zones etc) and all looks fine. Although the roll rate does decrease with speed increase as you have said I’m still finding full right roll is quicker then full left roll. Do you find anything out during your testing?

            I must say though, this Vulcan you have designed is fantastic. All that’s missing is the smell of it!

            Thanks for your assistance though and look forward to your findings.

            Cheers

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            • D Offline
              D Offline
              Delta558
              Developer
              wrote last edited by
              #6

              Went at it again today, I am not seeing any difference between left and right provided each roll is started from straight and level and the same speed. I tried the extremities of the speed range last night, I tried speeds in between today after a comment from Mark.

              The ONLY way I can get differing rate of roll is rolling one way and then rolling back, and this is because of the large amount of adverse yaw the aircraft has so it is out of balance before beginning the returning roll.

              I don't think there is anything in the flight model for a jet aircraft which could result in what you are describing, certainly not in the controls definitions.

              Just Flight FDE developer

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              • R Offline
                R Offline
                Rokit
                wrote last edited by
                #7

                Thanks again for your help. I’m not sure then, other than maybe it’s just my eyes deceiving me. I’m on Xbox if this helps anything?

                Thanks
                Chris

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