Rudder and steering disfunction
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Dear JF team,
First, thanks again for this addon, I cannot tell how much I had fun those past month with it. Such an incredible addon, very close to perfection and study level. A big GG to you. I hope my feedback can only help you to get it better!
I spotted a weird glitch; When flying with independent axis on rudder and steering it isn't possible to really apply a basic control action that we are suppose to do when flying the bird...
In fact, flight manual will tell you that you should use steering up to 80kts to control the aircraft on the runway, while applying additional yoke correction into the win orientation, then above 80kts rudder must take over as the steering won't offer any further and efficient control.
If I do that, the opposite is happening with the addon; faster I go, more sensitive the steering is getting.
- if you ever touch the rudder and steering axis in the same time the sensitivity of both axis is becoming very hard and weird. It is acting like a multiplicator but in a strange way; as steering axis will inverse while pressing rudder in the same direction. If you had cross wind to this situation, it isn't possible to take off clean following the true Fokker 28 take-off operation procedure.
I am sure you won't have any trouble to replicate this issue. It is kind of an hidden one if you don't use the 2 axis independently, or if you are only using rudder as soon as you are line up on the runway and setting take-off thrust.
Hope it can help to get this beautiful addon better <3
Alex
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@AlexEtz Apologies for the belated reply. Do have the "Rudder Steering Axis" enabled or disabled on the EFB? If you wish to use a separate RUDDER AXIS and NOSE WHEEL STEERING AXIS, I would recommend disabling this option so to allow both axis to be controlled independently.
Mark - Just Flight