Pilot callouts - some suggestions
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After a touch and go the callouts are not reset - no callouts on the next landing.
Is it possible to add the following?
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After a go around: Completely reset the callouts for the next landing
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Go around: Aircraft on the ground after touchdown, throttles advanced to takeoff power:
Pilot callouts concerning speed (just like on take off), warning if speedbrake is still extended and parachute not jettisoned -
A warning "G-Load" or "Over G" when approaching +2G or 0G
... and while you're at it:
How about callouts concerning navigation ("ADF 315 set", ...) concerning the settings that you can only see at the AEO's position? -
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@Ojisan_alpha Thank you for the suggestions. We have logged your feedback on our internal bugs/feature request tracker for us to consider adding for a future update.
We try to keep the callouts in our aircraft as accurate as possible, so the callouts we are currently using are reproduced from the callouts used by real Vulcan aircrews. We don't have any reference material for go-around callouts or over-G callouts, so we would have to take educated guesses at what they would be.
The big difficulty in adding go-around callouts and callouts for specific phases of the flight is finding a set of triggers to differentiate each stage of flight. For example, how does the simulator differentiate between a go-around and a normal climb after normal takeoff? Getting these triggers correct and callouts automated is very difficult as you don't want the incorrect callouts playing at the wrong time.
We will look into this though, but unfortunately, we can't give any guarantee that we will be able to add all of these.
Mark - Just Flight