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Livery Configurations

Scheduled Pinned Locked Moved Avro Vulcan B Mk. 2, K.2 & MRR
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  • F Offline
    F Offline
    Freimarke
    wrote on last edited by
    #1

    Hello!

    Firstly, thanks so much for releasing this amazing plane! It's been my go to in MSFS!

    I've recently tried creating liveries and noticed for example; I want to create a K2 variant with 201 engines - each time I load in, I need to assign the K2 hose and 201 engines via the EFB.

    I tried livery_config in the data folder referencing the texture folder name but had no luck.
    Is there a way to streamline this process so it preloads ready to go or perhaps some reading to wrap my head around?

    Apologies if this is covered and I never realised! :D

    MartynM 1 Reply Last reply
    0
    • F Freimarke

      Hello!

      Firstly, thanks so much for releasing this amazing plane! It's been my go to in MSFS!

      I've recently tried creating liveries and noticed for example; I want to create a K2 variant with 201 engines - each time I load in, I need to assign the K2 hose and 201 engines via the EFB.

      I tried livery_config in the data folder referencing the texture folder name but had no luck.
      Is there a way to streamline this process so it preloads ready to go or perhaps some reading to wrap my head around?

      Apologies if this is covered and I never realised! :D

      MartynM Offline
      MartynM Offline
      Martyn
      JF Staff
      wrote on last edited by Martyn
      #2

      It's the livery_config.ini file in the data folder that you need to add your own livery entry to, but it's the 'title' value in the aircraft.cfg that is being checked. The livery name in the square brackets needs to match the title, minus the 'Just Flight Avro Vulcan' prefix.

      For example:

      Aircraft.cfg
      [FLTSIM.0]
      title = "Just Flight Avro Vulcan B2 XH534" ; Variation name

      livery_config.ini
      [B2 XH534]
      hasProbe=1
      has201=1
      hasTFR=0
      hasModernAerials=0
      hasFinECM=0
      isK2=0
      isMRR=0

      Martyn - Development Manager

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