1.03 update re-testing
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1.03 update re-testing
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Flights leaving your airport never ascend beyond 1500 ft. I am not sure if this is because its offline and msfs doesn't control the ai altitude in this mode. But this is an immersion killer and needs to be addressed. I thought it might be the altitude is missing in the default flight plans so I replaced it and the plane still did not ascend.
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Aircraft spawned never seem to land and also never seem to get removed when out of range. So I saw one that was near EHAM and was supposed to land there but just passed it and kept on going. On a long flight this would definitely eat up memory. You can see all of the planes with little nav map. I am not sure why the ATC is not handling these planes.
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The EGSS-LEVC random planes need to go and be replaced with planes going to real locations. You probably need to write some intelligence here to determine based on schedule what planes will be near the your flight based on gps coords at that time and what altitude they need to be depending on if there arrival airport is nearby so they can be vectored to land correctly. If they leave a certain radius from your flight say 100 miles remove them from simulator.
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When updating with a new version previous data entered by the user like new flight schedules, planes or routes should not be removed. It takes a lot of effort to set up realistic routes between cities only to have them overwritten by an update.
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This is a request but it would also be nice to see the arrival schedule to your airport.
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