FSLTL now allows using FS Traffic models
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First of all, I don't know if my post sounds like I'm advertising a competing product, even though that product relies on elements of FS Traffic to work in a certain way. If it's against forum rules, mods please delete.
The recent FSLTL update allows using FS Traffic models and prioritizing their use over FSLTL models. It's a good alternative for those who are having issues with FS Traffic's traffic injector.
I did quick flights over KSFO using FSLTL injector and FS Traffic models and didn't notice any significant drop in performance like I had using FSLTL models. Performance is basically the same as using FS Traffic injector. If anyone wants to test it, make sure to disable FS Traffic injector. In my case, I just moved 'justflight-fstraffic-controlcentre', 'justflight-fstraffic-module' and 'justflight-ingamepanels-fstraffic' folders from Community to another folder and set up in FSLTL injector the prioritization of FS Traffic models.
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I was waiting for this. FSTL live traffic injector with FST models: Best of both worlds!
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Thanks for sharing that, I just gave it a try at EDDR. Frame rates were much worse with FSLTL until I reduced the injection radius of parked aircraft to 10km. After that, they were pretty much the same as with FS Traffic, as long as I removed VFR traffic. That uses default airplanes, I guess that explains why adding 10 VFR plans costs about 5fps.
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I'm deleting the fsltl models I don't need - pretty much all of them but the cargo ones -
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The sounds are a little bugged however if you use the injector.
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@frozenbizcit Yes true. The first thing i noticed after inject FS Traffic models into FSLTL is the bugged sound. For me a nogo. For now i switched over to FSLTL and a slight modified settings via the injector. I reduced overall IFR to 70 and VFR to two. For now, it is not that bad but for sure, the JF Models gives a better performance.
At the end, hopefully JF solve the problems and expaned FS Traffic in the future with more planemodels and VFR.