Using FS Traffic models for FSLTL and MSFS AI rraffic
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The FS Traffic user manual seems to suggest that their traffic models can be used by MSFS AI and / or other AI traffic mods. Unless I've missed it, how is this achieved?
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for those who like live traffic (as much as I do live weather!) the best option seem to be FSLTL with FS Traffic models, just remove the FSLTL aircraft folder and let it prioritize FST models to keep those FPS up!
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Hopefully you all know, with FS Traffic Models injected, the sound is bugged.
FSLTL performance is not that bad. Remember. FSLTL injects a lot more traffic at this time than FS Traffic does.
As long as the sound is bugged while using FS Traffic models with FSLTL, and as long FS Traffic works not correctly, FSLTL with their own models is the better way to go. Slow down some settings in the FSLTL menue and if you fly with GSX, remove the extra clutter.
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@voice-of-reason i am confused by JF stuff brings up this idea, because it doesn't work as it should. See my post. The sound is bugged.
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Anybody here beta testing SU12 with FST + FSLTL ??
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ClevaTrevareplied to Monkeypants on 28 Feb 2023, 16:37 last edited by ClevaTreva 28 Feb 2023, 16:38
@monkeypants I run both sets of models with no obvious impact on performance (caveat: my FPS is capped at 30 but it rarely dips below 27; only when my set injection distances kick in).
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Tbh I can't tell the difference between the two though - what am I looking for?