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  5. No Traffic at larger Airports with and without Couatl (GSX) running.

No Traffic at larger Airports with and without Couatl (GSX) running.

Scheduled Pinned Locked Moved FS Traffic
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  • B Offline
    B Offline
    Brokenbroccoli
    wrote on last edited by
    #3

    Same for me, only when I set all ground services to off in the Justflight app settings AND set traffic to 50%, I start to see them at EGLL. Anything higher will make all AI disappear. What a bummer! I can run EGLL at default settings in FSLTL, with not the best performance but at least there is (plenty) traffic.

    And yes, I have set the MSFS settings to the recommended ones by JF.

    i9 11900k, 64GB RAM
    3080Ti, 12GB VRAM
    DX12

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    • B Brokenbroccoli

      Same for me, only when I set all ground services to off in the Justflight app settings AND set traffic to 50%, I start to see them at EGLL. Anything higher will make all AI disappear. What a bummer! I can run EGLL at default settings in FSLTL, with not the best performance but at least there is (plenty) traffic.

      And yes, I have set the MSFS settings to the recommended ones by JF.

      i9 11900k, 64GB RAM
      3080Ti, 12GB VRAM
      DX12

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      pete_auau
      wrote on last edited by
      #4

      @brokenbroccoli
      hopefully there will be some updates coming in the near future suppose this is like all addons that are new always will be issues and are usually fixed

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      • W Offline
        W Offline
        Wothan
        wrote on last edited by
        #5

        I got it to work, at least at EDDF, by setting the FS Traffic App "Aircraft manager / Ground Services -> Set for fast Gate turnarounds".
        I have also changed the Options / Traffic Options to "No substitution" and "Time before Departure value (mins)" = 60.

        The default "Time before Departure value (mins)" is set to 120 mins, meaning that Aircraft will spawn at the Gates 2 hours before departure, filling up most Gates, and thus adding even more objects.
        Setting it to 60 mins, means that they will spawn just an hour before departure, keeping more Gates empty and thus fewer objects.

        I guess setting the density in the In-game panel to a lower value, will spawn even fewer aircraft, but 100% works for me.

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        • B Brokenbroccoli

          Same for me, only when I set all ground services to off in the Justflight app settings AND set traffic to 50%, I start to see them at EGLL. Anything higher will make all AI disappear. What a bummer! I can run EGLL at default settings in FSLTL, with not the best performance but at least there is (plenty) traffic.

          And yes, I have set the MSFS settings to the recommended ones by JF.

          i9 11900k, 64GB RAM
          3080Ti, 12GB VRAM
          DX12

          P Offline
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          pete_auau
          wrote on last edited by
          #6

          @brokenbroccoli
          I think i solved my issues with egll is to restart the sim than it works with 100 percent even with the ground services set to high. i made sure the time table was correct for the day as well

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          • P pete_auau

            @brokenbroccoli
            I think i solved my issues with egll is to restart the sim than it works with 100 percent even with the ground services set to high. i made sure the time table was correct for the day as well

            B Offline
            B Offline
            Brokenbroccoli
            wrote on last edited by Brokenbroccoli
            #7

            @pete_auau thanks for the tip but I have restarted the sim and PC at least 5 times to test this, still nothing. It's puzzling to me how hunderds of FSLTL aircraft do not reach the limit of simobjects but as soon as there are (rough guess) 40-50 JF FST aircraft it reaches the limit, even with all ground services off..

            Oh and whats that time table thing? For me, when I ajust the time in sim, nothing happens. Shouldn't JF FST adjust to the in sim time?

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            • B Brokenbroccoli

              @pete_auau thanks for the tip but I have restarted the sim and PC at least 5 times to test this, still nothing. It's puzzling to me how hunderds of FSLTL aircraft do not reach the limit of simobjects but as soon as there are (rough guess) 40-50 JF FST aircraft it reaches the limit, even with all ground services off..

              Oh and whats that time table thing? For me, when I ajust the time in sim, nothing happens. Shouldn't JF FST adjust to the in sim time?

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              P Offline
              petze
              wrote on last edited by petze
              #8

              @brokenbroccoli said in No Traffic at larger Airports with and without Couatl (GSX) running.:

              Oh and whats that time table thing? For me, when I ajust the time in sim, nothing happens. Shouldn't JF FST adjust to the in sim time?

              I think Fs Traffic only takes the inital time into account, the one you set up in the world menu. If you subsequently modify the time after the flight has been loaded, it will not affect FS Traffic.

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              • B Brokenbroccoli

                @pete_auau thanks for the tip but I have restarted the sim and PC at least 5 times to test this, still nothing. It's puzzling to me how hunderds of FSLTL aircraft do not reach the limit of simobjects but as soon as there are (rough guess) 40-50 JF FST aircraft it reaches the limit, even with all ground services off..

                Oh and whats that time table thing? For me, when I ajust the time in sim, nothing happens. Shouldn't JF FST adjust to the in sim time?

                P Offline
                P Offline
                pete_auau
                wrote on last edited by
                #9

                @brokenbroccoli
                open up the fs traffic control panel/ go to flight plan manager option on top/select your dep airport confirm it/and just below it you will see day of week make sure you set it to the day of your flight

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                • W Wothan

                  FS Traffic works fine at small and medium airports, at least at Airports like EKCH (Copenhagen), EDDH (Hamburg) & EDDB (Berlin Brandenburg).
                  But when using large Airports like EDDF (Frankfurt) or EDDM (Munich), no AI Aircraft are spawned.
                  The Jetways move as if the connect to invisible Aircraft.

                  I have tried to disable Couatl (GSX) and lowering Density in the FS Traffic In-Game menu to no avail.
                  Ground services in MSFS Traffic are set to 1.

                  When trying to exit to the MSFS main menu, the progress bar runs very slowly and I end up having to Ctrl+Alt+Delete out of MSFS.

                  D Offline
                  D Offline
                  Dravman
                  wrote on last edited by
                  #10

                  @wothan same issue for me !

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                  • D Offline
                    D Offline
                    disco79stu
                    wrote on last edited by
                    #11

                    Same issues for me with larger airports like EDDM and LEBL etc... This is ridiculous.
                    Wothan's workaround didn't fix it for me unfortunately.

                    DerekD 1 Reply Last reply
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                    • D disco79stu

                      Same issues for me with larger airports like EDDM and LEBL etc... This is ridiculous.
                      Wothan's workaround didn't fix it for me unfortunately.

                      DerekD Online
                      DerekD Online
                      Derek
                      JF Staff
                      wrote on last edited by
                      #12

                      @disc79stu said in No Traffic at larger Airports with and without Couatl (GSX) running.:

                      Same issues for me with larger airports like EDDM and LEBL etc... This is ridiculous.
                      Wothan's workaround didn't fix it for me unfortunately.

                      If you have no traffic at a large airport then the software isn't working as it should. Please get in touch with Support and we can look into it. We can go through all the usual steps from the FAQs and if that doesn't work then we can try to find out what specifically is causing the issue.

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