Feature Requests
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@monkeypants said in Feature Requests:
Is there a preset list of upcoming models/liveries JustFlight plans on developing and an Estimated Time of Release for them?
This is the list of aircraft that we are currently working on:
737Max 7, 8 & 9, 757-200, 757-300, 767-300, A350-1000.
I can't confirm the livery list yet, but obviously we'll be covering as many operators as possible, and all of that will be included along with some other content as part of a free upgrade.
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@rich said in Feature Requests:
@allard
We don't use an external injector for generating traffic with FS Traffic. Everything is done "internally" via the traffic module and supporting files.I stand corrected. Thanks for the clarification and thank you for taking on this challenge.
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After 1.0.3, I must report that ICAO destination code still takes forever to appear in the in-game panel when we open it.
But I think anyway we should not have to open and confirm our destination in this panel since the information is already available and we too often forget this step which leads to arrival at empty airports and is very frustrating.
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@truelz said in Feature Requests:
I would really love it if there were some way to export/import custom airlines and their associated flight plans/schedules. Right now it can be a bit of a hassel doing it manually when updating FS Traffic.
Hi,
For sure. That's something we want to address asap.@bpfonteyn said in Feature Requests:
Currently it seems to take me 10-15 seconds.
The menu runs its checks every 10 seconds. This value can be adjusted so that it checks more often, but that can come with a performance impact.
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Could the VATSIM .vmr file be moved from the main installer file to the Fleet installer file? I don't use the AI traffic at all and only install the Fleet each time it updates so it I'd prefer not to have to install the main injector software just to get the file then uninstall it again (or provide a separate copy of the VMR on here perhaps)?
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I have previously used FSLTL and was happy with it for parked aircraft and en route aircraft. Where it was found wanting was AI traffic moving around the airport, takeoffs and landings. I have now bought FSTraffic and have the following comments to make:
Pros:
- Planes AI moving around the airports is superb as are landings and takeoffs
- Plane models are terrific
- There is no separate program to set running off-sim to make it work
Cons:
- The necessity to have to exit and reload the sim if you want to change your departure airport and see aircraft (BIG CON)
- If you need to divert then no aircraft at alternate airport
- Unlike FSLTL FSTraffic seems to have many conflicts with third party add-ons. I frequently experience CTD and in one instance a complete reboot of the pc.
Feature requests:
- Cargo aircraft
- GA traffic including bizjets
- Faster pushbacks after spawning in
- AI aircraft interacting with ATC
- Updating and patching via Traffic Control Centre rather than having to visit website.
At the moment FSLTL is a far more stable product however if FSTraffic can sort out the fundimental issues plaguing it then it should become the gold standard.
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@holymoly To this I would add that I think the hybrid FSTraffic + FSLTL scenario is what work best, if you are OK with live traffic that is.
FSLTL has an embedded function that prioritizes FStraffic models over their own.
FSTraffic has better and more diverse models (and more coming up) while FSLTL currently has more liveries and a better customer support (discord channel). -
There are no Dash3,4 or SF3 sf3 models yet the schedules include them but those models point to DH8
my features would be to include the saab and dash models
Reason being is at smaller airports, some only have DH3 or -
General aviation from all GA fields. Anything on an IFR flightplan should be easy, as I'm assuming you can get that data from the same place you're getting the airlines, VFR is more challenging, but some random, but realistic VFT traffic would be awesome, too! TIA...
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@kevykevtpa for VFR GA traffic, check out my post about GAmod.
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I wish there was the possibility to customize the installation folder, so that we can install it outside of the default community folder.
This is useful, for example, in case the default disk of the Community folder is full or about to be full or simply to be able to activate/deactivate it through applications such as Addons Linker.I know that moving the folders manually also works, but it doesn't seem like the best method to me.
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After the latest updates I'm happy with fs-traffic!
Nice traffic at departure and destination. Thank you JF!
But to my taste the "action" at the destination begins to late :-(So my feature request is:
Please start the "action" (departures and arrivals) 10 minutes or 50nmi earlier or make some kind of a slider to configure that, so that there is "action" at the destination during my approach and not only when I'm sitting 5-10 minutes at my destination-gate.Thank you
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When/will fs traffic be released on xbox? I have heard rumors that it will and haven’t heard much since! Hoping for an update @JustFlight. Thank you. I’m probably speaking for many Xbox users but I am fed up about the current traffic. The models are very unrealistic and ruins the experience. I’m counting on you @JustFlight
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@jc1009 said in Feature Requests:
When/will fs traffic be released on xbox? I have heard rumors that it will and haven’t heard much since! Hoping for an update @JustFlight. Thank you. I’m probably speaking for many Xbox users but I am fed up about the current traffic. The models are very unrealistic and ruins the experience. I’m counting on you @JustFlight
No rumours from us. We have always said that we will offer the software to MS (as we do with all our MSFS releases) and, if it's acceptable, they will sell on the Marketplace for PC. In theory, with the WASM issue solved, it should also run on console, but, until it's tested we can't say for certain. We don't have any firm dates for a MarketPlace build, but it should not be too far off. After that it is up to MS.