Feature Requests
-
-I'd love to see improvemwnts to AI, such as better traffic seperarion and awareness (there is a freeware tool making this possible), a flare for landing aircraft and normal pushback (not always just straight pushback)
-some better effects, like tire smoke, rain effects, better looking contrails (the "other" freeware AI injector does this better)
-an automatic simbrief import, so we don't have to put in out destination manually -
I would like an option to add traffic to airports near the origin and destination airports. Perhaps in the future a more sophisticated tool, which would allow progressively adding traffic to airports close to where the user is located, which would eliminate the need to inform the destination airport.
-
It would be nice if the flight plan manager included some additional filtering options such as arrival airport, airline etc.
-
Hi,
Are you planning to support FSHUD?
Thanks -
It would be nice if possible if you could find a way to load the destination airport in the same way that you load the departure airport so that when I input a flight plan departure and arrival in the sims map, FSTraffic doesnt require input from me for an arrival airport from the popup menu. It seems a bit odd that the application can know where I am starting from but not where I am going when both are pre-set in the sims flight plan system.
-
Please support FSHud in FS Traffic.
-
Tire smoke is missing at the moment, please also add this as it decreases immersion and the "other product" also can do this for free.
-
And, please see this as up-vote for
- automatic simbrief recognition
- to not have to type in the destination ICAO.
-
And the last one today:
Please integrate an auto updater in FS Traffic Control Centre. When I remeber right, anywhere was to read, that one have to visit the website for updates...
Thank you. -
@flighsim_passion
Yep, entering the ICAO code is quite easy to forget. Simbrief (or MSFS destination) recognition would be perfect, but a pop-up reminder would help as well. -
-
Make AI spawn based on distance from user aircraft, not based on a pre planned route. Do the injection often enough to fill the skies with realistic amounts of AI traffic (also Enroute)
-
Make it so AI Enroute aircraft can communicate with ATC
-
Fix the callsigns (as stated above in a separate post)
-
Make the program more stable, and not in such a way that you have to recommend that users quit and restart MSFS for each flight.
-
-
When pushback occurs, it would be nice if the aircraft is pushed back and "turned" on to the taxiway so it is lined up and ready to go, as IRL in most cases, and doesn't have to do an unrealistic 360 to get on to it. May not be possible due to MSFS limitations, but would be a nice addition.