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KING AIR MSFS v1.1 New Build

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  • V Offline
    V Offline
    Voice of Reason
    JF Staff
    wrote on last edited by
    #6

    The propellers should work fine in the latest version. It was uploaded around 7.30pm last night. I'd suggest getting that version if you haven't already. One thing to check though, the propellers don't start to spin until fuel is applied. An unfortunate side effect of yesterday's update, to be looked at. The developer has spent the weekend looking at and fixing other issues that have cropped up since the update, some strange undesired engine behaviour is present for us. Plan is to spend tomorrow fixing and testing and we'll issue a new build as soon as possible on Monday with a changelog. Sorry for the inconvenience.

    V 1 Reply Last reply
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    • V Voice of Reason

      The propellers should work fine in the latest version. It was uploaded around 7.30pm last night. I'd suggest getting that version if you haven't already. One thing to check though, the propellers don't start to spin until fuel is applied. An unfortunate side effect of yesterday's update, to be looked at. The developer has spent the weekend looking at and fixing other issues that have cropped up since the update, some strange undesired engine behaviour is present for us. Plan is to spend tomorrow fixing and testing and we'll issue a new build as soon as possible on Monday with a changelog. Sorry for the inconvenience.

      V Offline
      V Offline
      Vinyl Rabbit
      wrote on last edited by Vinyl Rabbit
      #7

      @voice-of-reason said in KING AIR MSFS v1.1 New Build:

      The propellers should work fine in the latest version. It was uploaded around 7.30pm last night. I'd suggest getting that version if you haven't already. One thing to check though, the propellers don't start to spin until fuel is applied. An unfortunate side effect of yesterday's update, to be looked at. The developer has spent the weekend looking at and fixing other issues that have cropped up since the update, some strange undesired engine behaviour is present for us. Plan is to spend tomorrow fixing and testing and we'll issue a new build as soon as possible on Monday with a changelog. Sorry for the inconvenience.

      Fuel in what way thru the throttle or the mixture ? I have the throttle set to idle and the mixture all the way back when I start the engines, for all the turbo prop engines in the sim if you have the mixture set to idle when you try to start the engines you will blow them up. thanks for the quick response. I reverted back to the 1.0 version to test if it might be my procedures that are causing the engines not to start but the engines start just fine in 1.0, I have the newest version 1.1b and the engines will not turn over still.

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      • D Offline
        D Offline
        DylanGump
        wrote on last edited by
        #8

        I'm having problems with the radios. I can't switch them out. I have the GTN 750 and the radar. Can't make any changes. Also, the plane continues to taxi too fast and requires a lot of braking. This plane has a history of this. I hope you guys can adjust this.

        N 1 Reply Last reply
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        • D DylanGump

          I'm having problems with the radios. I can't switch them out. I have the GTN 750 and the radar. Can't make any changes. Also, the plane continues to taxi too fast and requires a lot of braking. This plane has a history of this. I hope you guys can adjust this.

          N Offline
          N Offline
          N38TM
          wrote on last edited by
          #9

          @dylangump are you taxing with the condition levers in low idle.
          Ive reverted to 1.0 and less issues.

          D 1 Reply Last reply
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          • N N38TM

            @dylangump are you taxing with the condition levers in low idle.
            Ive reverted to 1.0 and less issues.

            D Offline
            D Offline
            DylanGump
            wrote on last edited by
            #10

            @n38tm Yes, at low idle. I think I'll wait for a new update instead of going back to 1.0.

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            • J Offline
              J Offline
              JetNoise
              wrote on last edited by
              #11

              See also my post at

              https://community.justflight.com/topic/3900/engine-performance-in-0-1-1b/7

              JetNoise: ref no issue with speeding while taxiing ...

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              • Florida1146F Offline
                Florida1146F Offline
                Florida1146
                wrote on last edited by Florida1146
                #12

                I just bought this mod, and it is finally the one I've been waiting for. I had the King Air from Flight1 for FSX that was one of the first study aircraft I really got into. Yours for MSFS has set a new standard, and this is probably among the best study A/C in the FS fleet right now.

                However, I have a slight problem - I use the HC Bravo TQ, and for the life of me, I cannot get the condition levers to work at all. I use SPAD/Next to set my controls, and usually using the "mixture" commands, the condition levers work (on other A/C), but not on the KingAir. I also cannot get the Prop levers to go into Feather, nor the Throttles into Reverse.

                It would be of great benefit if you could publish the bindings for these controls in your manual so we could program them into our controllers. Can you give me the answer on how to do these set-ups? I really hate using the mouse when I have the quadrant levers right in front of me.

                Edit - Just found out that the Master Battery bind doesn't work, either.

                Cheers on the great work - next: the Caravan.

                -= Florida1146 =-

                J 1 Reply Last reply
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                • Florida1146F Florida1146

                  I just bought this mod, and it is finally the one I've been waiting for. I had the King Air from Flight1 for FSX that was one of the first study aircraft I really got into. Yours for MSFS has set a new standard, and this is probably among the best study A/C in the FS fleet right now.

                  However, I have a slight problem - I use the HC Bravo TQ, and for the life of me, I cannot get the condition levers to work at all. I use SPAD/Next to set my controls, and usually using the "mixture" commands, the condition levers work (on other A/C), but not on the KingAir. I also cannot get the Prop levers to go into Feather, nor the Throttles into Reverse.

                  It would be of great benefit if you could publish the bindings for these controls in your manual so we could program them into our controllers. Can you give me the answer on how to do these set-ups? I really hate using the mouse when I have the quadrant levers right in front of me.

                  Edit - Just found out that the Master Battery bind doesn't work, either.

                  Cheers on the great work - next: the Caravan.

                  J Offline
                  J Offline
                  JetNoise
                  wrote on last edited by JetNoise
                  #13

                  @florida1146
                  In short:
                  You can not use an axis for controlling the Condition levers directly.

                  But you can, defining ranges on that axis, which then trigger Condition lever positions: Low Idle, High Idle.

                  CutOff is directly assigned via the switch of the corresponding axis ...

                  explorer_61cmUUZTxw.png

                  The way i did, is defining Keyboard commands in MSFS (Keyboard) for the three "Conditions" and have them triggered via SPAD.Next

                  Option: Use vJoy software. (free) and Spad, to do the Job. (but thats some extra software to deal with)

                  Oliver

                  Q 1 Reply Last reply
                  1
                  • J JetNoise

                    @florida1146
                    In short:
                    You can not use an axis for controlling the Condition levers directly.

                    But you can, defining ranges on that axis, which then trigger Condition lever positions: Low Idle, High Idle.

                    CutOff is directly assigned via the switch of the corresponding axis ...

                    explorer_61cmUUZTxw.png

                    The way i did, is defining Keyboard commands in MSFS (Keyboard) for the three "Conditions" and have them triggered via SPAD.Next

                    Option: Use vJoy software. (free) and Spad, to do the Job. (but thats some extra software to deal with)

                    Oliver

                    Q Offline
                    Q Offline
                    qqwertzde
                    wrote on last edited by
                    #14

                    @jetnoise
                    I tried your method with FSUIPC7, but no luck. I can assign variables "condition_lever_cutoff" etc to my throttle quadrant, and the FSUIPC log shows that they are set as intended, but the condition levers in the VC never move.

                    J 1 Reply Last reply
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                    • Q qqwertzde

                      @jetnoise
                      I tried your method with FSUIPC7, but no luck. I can assign variables "condition_lever_cutoff" etc to my throttle quadrant, and the FSUIPC log shows that they are set as intended, but the condition levers in the VC never move.

                      J Offline
                      J Offline
                      JetNoise
                      wrote on last edited by
                      #15

                      @qqwertzde
                      Sorry, i can't help with FSUIPC ...
                      Maybe someone else can chime in ...

                      Happy Flying

                      Oliver

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