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Oxygen

Scheduled Pinned Locked Moved PA-28R Turbo Arrow III/IV
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  • M Offline
    M Offline
    Mace_RB
    wrote on last edited by
    #9

    Wow! Very nice! I have an O2 mod in P3D but this looks a lot more advanced.

    1 Reply Last reply
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  • V Offline
    V Offline
    ViniciusQdrs
    wrote on last edited by ViniciusQdrs
    #10

    OMG!!! Very excited here!!! Do we have a release date?

    Vinicius Quadros
    Lawyer. Virtual Flight Simmer. Lover of visual flights and piston aircrafts.
    i7 10700kf | RTX 3070ti | 32gb (4x 8gb) | 2x SSD (1x 480gb / 1x 240gb).

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  • V Offline
    V Offline
    ViniciusQdrs
    wrote on last edited by
    #11

    Oil consumption and refill would be great too!!!

    Vinicius Quadros
    Lawyer. Virtual Flight Simmer. Lover of visual flights and piston aircrafts.
    i7 10700kf | RTX 3070ti | 32gb (4x 8gb) | 2x SSD (1x 480gb / 1x 240gb).

    BiokerozenB 1 Reply Last reply
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  • BiokerozenB Offline
    BiokerozenB Offline
    Biokerozen
    replied to ViniciusQdrs on last edited by
    #12

    @ViniciusQdrs Oil consumption is already a working feature :/

    V 1 Reply Last reply
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  • V Offline
    V Offline
    ViniciusQdrs
    replied to Biokerozen on last edited by
    #13

    @Biokerozen Really? I didn't notice. My bad.

    Vinicius Quadros
    Lawyer. Virtual Flight Simmer. Lover of visual flights and piston aircrafts.
    i7 10700kf | RTX 3070ti | 32gb (4x 8gb) | 2x SSD (1x 480gb / 1x 240gb).

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  • N Offline
    N Offline
    N293WK
    replied to ViniciusQdrs on last edited by
    #14

    @ViniciusQdrs I believe if you have maintenance disabled on the EFB, oil is not consumed (and other wear&tear isn't simulated). Make sure the "enabled" box is checked on the left side of the EFB

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  • M Offline
    M Offline
    Mace_RB
    wrote on last edited by
    #15

    Now the next logical step is to model hypoxia (?)

    N 1 Reply Last reply
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  • N Offline
    N Offline
    N293WK
    replied to Mace_RB on last edited by
    #16

    @Mace_RB said in Oxygen:

    Now the next logical step is to model hypoxia

    Gotta wait until FS 2030 when we have 4D VR

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  • MartynM Offline
    MartynM Offline
    Martyn JF Staff
    wrote on last edited by
    #17

    I did look into simulating hypoxia but unfortunately there doesn't seem to be any suitable methods at the moment. Hopefully Asobo add G-effects like blackouts as they could then be used.

    Martyn - Development Manager

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  • J Offline
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    Jibrankichumi
    wrote on last edited by
    #18
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  • B Offline
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    BoydWhitham Banned
    wrote on last edited by
    #19

    The Information you shared above is great. I have been reading all you shared here. In this you explained everything very well. If i want any further guideline we will contact you here https://community.justflight.com/topic/2323/oxygen/teatime/18.
    Thanks

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  • G Offline
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    GianWitt Banned
    wrote on last edited by
    #20
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