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    Multiple repaint Tail number issue

    PA-28R Arrow III
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    • J
      JMAviation last edited by

      That works. Geez soo simple, but that actually works. Now I need to figure out how to adjust the tail number color and font... and positions to match the painted ones so it looks good. I'll double check with a few others just to make sure.

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      • Martyn
        Martyn JF Staff last edited by

        Thanks for the confirmation.

        The decal registration system in MSFS is currently a bit clunky when used alongside liveries which include 'baked in' registrations (which look much better IMO). Hopefully that's something that can be improved.

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        • J
          JMAviation @Tigerclaw last edited by

          @Tigerclaw Very pleased indeed, especially since I tested it with a texture file not in the original folder, and it works. So, now I can edit all of my repaints (15 now) and make them available.

          Martyn P 2 Replies Last reply Reply Quote 2
          • Martyn
            Martyn JF Staff @JMAviation last edited by

            @JMAviation said in Multiple repaint Tail number issue:

            @Tigerclaw Very pleased indeed, especially since I tested it with a texture file not in the original folder, and it works. So, now I can edit all of my repaints (15 now) and make them available.

            It'd be great to start a pinned thread that includes any repaints if you can start a new thread for those.

            J 1 Reply Last reply Reply Quote 0
            • J
              JMAviation last edited by

              Sure, once I get them all setup. I have the repaints on flightsim.to with painted on tail numbers, but don't mind sharing here.

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              • Tigerclaw
                Tigerclaw last edited by Tigerclaw

                Well I've done a pretty good rendition of G-BLFI which my friend did his flying lessons in. The wing stripes were a complete PITA though, very hard to line up. I spent about 6 hours moving and rotating them by 0.010 degrees 😢 Going in the sim, using the drone cam to get right up close to make them pixel perfect.

                Don't know I wanna do THAT again 😅

                J 1 Reply Last reply Reply Quote 0
                • J
                  JMAviation @Tigerclaw last edited by

                  @Tigerclaw 🤣 yeah, it's been a long road making these custom repaints over the last week... and I still have a bunch on my list to do.

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                  • J
                    JMAviation @Martyn last edited by JMAviation

                    @Martyn Thanks for your help. I'm working on positioning the tail numbers to the correct position which is a lot of trial and error as each plane has it in a slightly different position. One thing I can't seem to figure out now, though, is setting the color and font per plane. Some Arrows have white over the color, some have a specific color.
                    Now, If I keep the "panel" file in the main JF folder, I get the tail number on the plane; I can change the color (but it changes for all of the planes); and I've tried changing the font, but that hasn't worked yet. I'm still adjusting things. One question, is that if I copy the "panel" file, rename it to panel.main, add "main" to the aircraft.cfg under panel (I lose the tail number at this point), can I somehow copy that cfg to my repaint to make custom changes per repaint? The panel.cfg is where the tail number information is in terms of font, color, position. I don't want to adjust any main files, hence copying and pasting to my file instead so I can adjust things as a test. I honestly don't care about the font, though it would be more realistic to have the AmarilloUSAF font in there, but haven't had any success yet... it's the color for each plane that would make sense. Any ideas where I'm going wrong with the panel file?

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                    • Martyn
                      Martyn JF Staff last edited by

                      You should be able to duplicate the existing panel folder (containing both the panel.cfg and WASM gauge), rename it to something like 'panel.Font1' and then point to that in the livery entry in the aircraft.cfg:

                      font1.JPG

                      font2.JPG

                      [FLTSIM.11]
                      title = "Just Flight PA28 Arrow III Custom" ; Variation name
                      model = "" ; model folder
                      panel = "Font1" ; panel folder
                      sound = "" ; sound folder

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                      • J
                        JMAviation last edited by

                        I'll test it again, but I haven't had any success. I've added it to the layout.json also, but then the tail number stops showing. I have a few others tests to do on it, but will let you know.

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                        • P
                          Phantoms @JMAviation last edited by

                          @JMAviation Did you get your repaints working with user assigned regs? All the ones on flightsim.to seem to have baked on regs.

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                          • Tigerclaw
                            Tigerclaw @Martyn last edited by

                            @Phantoms This is exactly what's needed to get what you are asking about.

                            @Martyn said in Multiple repaint Tail number issue:

                            Can you confirm what happens if you include the word 'Custom' in the aircraft title for your repaint(s) in the aircraft.cfg? e.g.

                            [FLTSIM.12]
                            title = "Just Flight PA28 Arrow III Custom Repaint" ; Variation name

                            @Tigerclaw said in Multiple repaint Tail number issue:

                            I'll look into this. Right now.

                            Edit:
                            Wow, YES that's it. I just inserted the word "Custom" in the Title as you said.
                            title = "Just Flight PA28 Arrow III Custom_G-XTC6" ; Variation name

                            And it added the ATC reg number I put in the ATC portion of the aircraft customization screen.

                            Granted, I still have my "baked-in" number visible, but I changed my ATC number to "G-XXXX", and it shows up on the Fuselage and under the wing as it normally would.
                            So If I did a paint without any reg on the fuselage and under the wing, the Player reg will show up on any paint with the "Paint" Aircraft.cfg edited accordingly. Thanks for the heads-up @Martyn . I'm sure @JMAviation will be very pleased.

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