Some interior textures lowres and excessive need for elevator trimming



  • I noted some lowres textures in the cockpit view. These are the glass specks on the cockpit side, also the texture of the interior above the side window.

    I noticed that I have to make excessive use of elevator trimming during takeoff and landing and of course every time when changing altitude. This is the only aircraft that sincerely is not manageable without excessive elevator trimming, if not the joystick has to be moved in the extreme position and does not allow further adjustment of AOA.Piper.jpg



  • Yeah, all this 4096x4096 texture resolution is pure marketing, the textures are in general not very detailed. Especially the left column in the view of the pilot is so ugly since it is the closest object in view all the time and has such low res textures that it kills immersion.
    In terms of textures, the other Arrow is much better, I hate to say.



  • I added a screenshot where the lowres part is visible, on the door structure and the glass.

    With other Arrow, I suppose you mean from a different developer?
    How do you perceive the elevator handling? Do you also notice that too much trimming is needed?



  • @ralfmaeder said in Some interior textures lowres and excessive need for elevator trimming:

    With other Arrow, I suppose you mean from a different developer?

    Yep, their texture work is definitely better (but let's don't talk about the rest...). I still prefer the JF version since basically everything else is better. But the lowres textures are really a bummer for me. Let's hope there will be some people providing mods for it with higher res textures etc.

    @ralfmaeder said in Some interior textures lowres and excessive need for elevator trimming:

    How do you perceive the elevator handling? Do you also notice that too much trimming is needed?

    It's hard to tell what "too much" means. I use trimming a lot, but for me it's more important to have precise trim (to keep altitude or certain VS) rather than exaggerated response to every trim click.
    I can fly it pretty well without trimming but it requires quite some elevator input.
    Make sure your sensitivity curve is linear for all axis.