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VC10 Super/Pro Effects missing

Scheduled Pinned Locked Moved VC10 Professional - Standard, Super & RAF
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  • L Offline
    L Offline
    Lord Nibbo
    wrote on last edited by
    #1

    In the CFG for any of the Pro or Super VC10's one of the effects says "touchdown = fx_tchdwn_s, 1" but the install doze not inclu
    e this effect into the P3Dv4 effects folder .... it is missing :)

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  • MartynM Offline
    MartynM Offline
    Martyn JF Staff
    wrote on last edited by Martyn
    #2

    @Lord-Nibbo said in VC10 Super/Pro Effects missing:

    fx_tchdwn_s,

    I thought that was a default effect file (fx_tchdwn_s.fx) but if not then we can get that added to the installer in the next update.

    Martyn - Development Manager

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  • L Offline
    L Offline
    Lord Nibbo
    wrote on last edited by
    #3

    These are all the from my effects folder

    fx_tchdrt.fx - fx_tchdw.fx - fx_tchdwn_m.fx - fx_tchdwn_s.fx fx_tchdwnCX.fx but as I say the one listed in the CFG effects says fx_tchdwn_s, 1

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  • MartynM Offline
    MartynM Offline
    Martyn JF Staff
    wrote on last edited by
    #4

    It looks like you have the correct effect file. The ', 1' extension tells the simulator to only trigger the effect once.

    Martyn - Development Manager

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  • L Offline
    L Offline
    Lord Nibbo
    wrote on last edited by
    #5

    Why does it not work then?

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  • MartynM Offline
    MartynM Offline
    Martyn JF Staff
    wrote on last edited by
    #6

    The effects are working correctly here:

    VC10_smoke.JPG

    Please contact the support team and we'll investigate further.

    Martyn - Development Manager

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  • L Offline
    L Offline
    Lord Nibbo
    wrote on last edited by Lord Nibbo
    #7

    I think you are correct it might be working but the smoke is almost non existent quite poor in fact. the same for engine smoke it is almost invisible. I just hope in any updates these are looked at. :(

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  • D Offline
    D Offline
    Delta558 Developer
    wrote on last edited by Delta558
    #8

    The trouble with tyre smoke is that the sim does not take into account the heaviness of a landing. In real life, the heavier the landing the more smoke but with the way the sim deals with it, if you have a heavier smoke effect then you get plumes of smoke with even the most delicate of landings. Personally, I find that unrealistic so always use the smaller smoke effects but if you want larger tyre smoke then you just need to change the _s in the effect reference to either _m or _l (from memory, I am on the mobile at the moment).

    Cheers,
    Paul.

    Just Flight FDE developer

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  • L Offline
    L Offline
    Lord Nibbo
    wrote on last edited by
    #9

    Yes I might try a different effect, the one used now is almost impossible to see, I agree with what you say some of these effect are way over the top but in this case it's as good as non existent.

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