Flight model/rudder sensitivity
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Hi all,
Love the jet, just getting to grips with it as we speak.
The rudder and flight model in general seems a bit twitchy/over sensitive to me. Steering on the takeoff roll was reminiscent of early MSFS 2020, and certainly not what I’m now used to with other addons.
Is this being looked at?
Ian.
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There are no changes to the rudder sensitivity being looked into at the moment. We set the rudder effectiveness to allow it to have enough effectiveness at the aircraft's crosswind limits, so any reduction in the rudder effectiveness would negatively affect that. That's not to say there won't be changes/improvements in the future.
In the meantime, there are a few things you can try:
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Ensure your rudder axis sensitivities are all linear (straight lines). All of our flight models are developed using linear sensitivity curves, so we would always recommend using linear curves as a starting point. It is then possible to reduce sensitivity from there based on personal preference.
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The "RUDDER STEERING AXIS" option on the EFB can be a useful tool to provide more realistic nose wheel steering/rudder control. With this option enabled, any rudder inputs will control nose wheel steering AND rudder, so you will have a mixture of both operating during the takeoff roll. With this option disabled, rudder inputs will only control the rudder, so you will only have rudder controls during the takeoff roll, making control less sensitive. With this option disabled, you will need a way to control nose wheel steering separately from the rudders.
Hope that helps.
Mark - Just Flight
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