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Altitude Hold severe jitter

Scheduled Pinned Locked Moved PA-28R Arrow III
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    Evillian
    wrote on last edited by
    #12

    I'm pretty sure it wasn't doing this in the first patch, it seems to have started in the 0.3.0 patch, very annoying. Really hope they can fix this.

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    weptburrito
    replied to Evillian on last edited by
    #13

    @Evillian it was there on the first release, that’s when I submitted a ticket about it.

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    weptburrito
    wrote on last edited by
    #14

    Thank you RetiredMan. Unfortunately those changes did not sort out the jitters for me. I'm curious what those changes do but I'll mess with that later.

    Anyway, it did lead me to look into it more. I found this page and pulled up the AP debug in the sim.

    Long story short I made a change that has removed the jitters. I'll post the whole section, but it's the same as the G36, with a change from

    pitchPID = 2.0, 0.1, 5.0, 1.0, 100.0 to
    pitchPID = 2.0, 0.1, 2.0, 1.0, 100.0

    [STICKANDRUDDER]
    rudderGroundPID = 0.015, 0.001, 0.001, 1.0, 1.0 ; Pk,Ik,Dk,I boundary, D boundary
    throttleGroundPID = 1.0,0.10,10.0,10.0,20.0
    brakeDifferentialPID = 0.0, 0.0,0.0,0.0, 0.0
    throttleDifferentialPID = 0.0 ,0.0,0.0,0.0,0.0
    throttlePID = 20.0,0.50,20.0,20.0,500.0
    pitchPID = 2.0, 0.1, 2.0, 1.0, 100.0
    rollPID = 1.2, 0.1, 0.6, 8.0, 100.0
    headingPID = 2.0, 0.01, 1.2, 0.2, 1.0
    verticalSpeedPID = 0.5, 0.01, 0.35, 300.0,1000.0
    nav_ex1PID = 3.5, 0.1, 10.0, 0.035, 50.0
    nav_yawPID = 0.015, 0.005, 0.001, 1.0, 360
    glideSlopePID = 4.12, 0.05, 4.5, 2.0, 60.0
    flightLevelPID = 100.0, 1.0, 10.0, 100.0, 1000.0

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    weptburrito
    wrote on last edited by
    #15

    So after lots of testing and trial and error, I've got a pretty descent AP now. No swaying, no jittering, not overshooting the turns... not too badly anyway ;)

    ai.cfg

    [STICKANDRUDDER]
    rudderGroundPID = 0.015, 0.001, 0.001, 1.0, 1.0 ; Pk,Ik,Dk,I boundary, D boundary
    throttleGroundPID = 1.0,0.10,10.0,10.0,20.0
    brakeDifferentialPID = 1.0, 0.001,10.0,1.0, 5.0
    throttleDifferentialPID = 15.0 ,0.001,25.0,10.0,40.0
    throttlePID = 20.0,0.50,20.0,20.0,500.0
    pitchPID = 2.0, 0.1, 2.0, 1.0, 100.0
    rollPID = 2.4, 0.3, 1.1, 8.0, 100.0
    headingPID = 1.0, 0.01, 1.0, 0.2, 1.0
    verticalSpeedPID = 1.0, 0.05, 0.2, 300.0,1000.0
    nav_ex1PID = 4.50, 0.1, 10.0, 0.03, 50.0
    nav_yawPID = 0.015, 0.01, 0.001, 1.0, 360
    glideSlopePID = 4.12, 0.05, 4.5, 2.0, 60.0
    flightLevelPID = 100.0, 1.0, 10.0, 100.0, 1000.0

    systems.cfg

    [AUTOPILOT]
    autopilot_available = 1
    flight_director_available = 1
    default_vertical_speed = 700.0
    autothrottle_available = 0
    pitch_takeoff_ga = 8.0
    max_pitch = 15.0
    max_pitch_acceleration = 0.5
    max_pitch_velocity_lo_alt = 1.0
    max_pitch_velocity_hi_alt = 0.8
    max_pitch_velocity_lo_alt_breakpoint = 4000.0
    max_pitch_velocity_hi_alt_breakpoint = 8000.0
    max_bank = 20.0
    max_bank_acceleration = 5
    max_bank_velocity = 10
    max_throttle_rate = 0.1
    yaw_damper_gain = 1.5
    pitch_use_trim = 1
    altimeter_indicator = 2
    default_pitch_mode = 0
    default_bank_mode = 3
    alt_mode_slot_index = 2
    max_IAS_ref=185
    min_IAS_ref=60

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    sluflyer06
    replied to weptburrito on last edited by
    #16

    @weptburrito So far so good here, tried a few different cruise speeds at 7,000 MSL and looking significantly better. Do all the ai.cfg changes only change when computer is flying? any chance it can affect hand flight?

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    weptburrito
    replied to sluflyer06 on last edited by
    #17

    @sluflyer06 to the best of my knowledge no, it shouldn’t affect hand flight. Just AP and I assume AI “copilot” flight is tied in there also.

    I did do a test flight with the AI flying just to see what would happen. I was quite surprised it landed the plane. A little rough, but it was ok.

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    sluflyer06
    replied to weptburrito on last edited by
    #18

    @weptburrito said in Altitude Hold severe jitter:

    @sluflyer06 to the best of my knowledge no, it shouldn’t affect hand flight. Just AP and I assume AI “copilot” flight is tied in there also.

    I did do a test flight with the AI flying just to see what would happen. I was quite surprised it landed the plane. A little rough, but it was ok.

    Thanks for posting this, your solution will be the necessary one for anyone wanting to fix the AP as JF has said they will not being looking into it, so it is what it is.

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    Delta558 Developer
    replied to sluflyer06 on last edited by Delta558
    #19

    @sluflyer06 said in Altitude Hold severe jitter:

    JF has said they will not being looking into it, so it is what it is.

    Not the case, if you'd actually read my post further up this thread in its entirety.

    Just Flight FDE developer

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    sluflyer06
    replied to Delta558 on last edited by
    #20

    @Delta558 said in Altitude Hold severe jitter:

    @sluflyer06 said in Altitude Hold severe jitter:

    JF has said they will not being looking into it, so it is what it is.

    Not the case, if you'd actually read my post further up this thread in its entirety.

    The response to my ticket from JF from a developer on your team said this issue is not being considered.

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  • D Offline
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    Delta558 Developer
    replied to sluflyer06 on last edited by
    #21

    @sluflyer06 and my original post in this thread stated that that was a miscommunication - Basically, if AP then yes but if base flight dynamics then no. As it appears to be AP, it will be looked at and dealt with.

    Just Flight FDE developer

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  • S Offline
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    sluflyer06
    replied to Delta558 on last edited by
    #22

    @Delta558 said in Altitude Hold severe jitter:

    @sluflyer06 and my original post in this thread stated that that was a miscommunication - Basically, if AP then yes but if base flight dynamics then no. As it appears to be AP, it will be looked at and dealt with.

    I mean I got the response just this morning, so after your post.

    Thank you for your email.
    ​
    If this is at the same time as using the built in ALT hold function, we are aware of this but at this time we will not be going back over this at this time as the real aircraft does not have one in it and the aircraft is just as capable of flying without the ALT hold by correctly trimming.
    ​
    Kind regards

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  • D Offline
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    Delta558 Developer
    replied to sluflyer06 on last edited by
    #23

    @sluflyer06 Aah, right - okay, well there is work going on in the background (yaw, engine) and the AP section will be looked at as part of all that. No idea of timing, unfortunately - real world job at the moment has been throwing all sorts of obstacles in the way but I'm hoping to get most of these issues sorted so that the Turbo can benefit from a more smooth release.

    Just Flight FDE developer

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  • S Offline
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    sluflyer06
    replied to Delta558 on last edited by sluflyer06
    #24

    @Delta558 said in Altitude Hold severe jitter:

    @sluflyer06 Aah, right - okay, well there is work going on in the background (yaw, engine) and the AP section will be looked at as part of all that. No idea of timing, unfortunately - real world job at the moment has been throwing all sorts of obstacles in the way but I'm hoping to get most of these issues sorted so that the Turbo can benefit from a more smooth release.

    Ah ok cool, I mean, aircraft is good overall, the posted values do sort the AP behavior. Excited for the turbo IV.

    your signature made me think you worked for Just Flight..no?

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  • D Offline
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    Delta558 Developer
    replied to sluflyer06 on last edited by
    #25

    @sluflyer06 yes, but that's not full time. 'Real world' involves shifts and can be quite demanding, the flight dynamics has to fit in around it and family.

    Just Flight FDE developer

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