Propeller Strobe effects on newer BS Aircraft?
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It seems like all the newer BS aircraft have stroboscopic prop effects, either intentionally or unintentionally. I'm curious if this is by design, and if so if an option could be added to get rid of it?
In aircraft that are so realistic, it is distracting especially on a single engine prop having the strobe effects like you are always looking through a camera.It seems like something changed after the Starship because I have not seen it on any of the 2020 aircraft, nor the 2024 TBM, Starship, or Velocity. Oddly I don't see it on the turbine dukes or bonanza, but on all the piston versions. I've got the entire library of BS aircraft and it seems to be something newer via MS or BS. One reason I have not picked up the 114 yet is because of this.
I don't think it is my system, as I can see the same effects in the BS YouTube videos on the aforementioned aircraft.
Does anyone else notice this? Maybe it doesn't bother others but it seems like this did not used to be the case with BS aircraft.
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It seems like all the newer BS aircraft have stroboscopic prop effects, either intentionally or unintentionally. I'm curious if this is by design, and if so if an option could be added to get rid of it?
In aircraft that are so realistic, it is distracting especially on a single engine prop having the strobe effects like you are always looking through a camera.It seems like something changed after the Starship because I have not seen it on any of the 2020 aircraft, nor the 2024 TBM, Starship, or Velocity. Oddly I don't see it on the turbine dukes or bonanza, but on all the piston versions. I've got the entire library of BS aircraft and it seems to be something newer via MS or BS. One reason I have not picked up the 114 yet is because of this.
I don't think it is my system, as I can see the same effects in the BS YouTube videos on the aforementioned aircraft.
Does anyone else notice this? Maybe it doesn't bother others but it seems like this did not used to be the case with BS aircraft.
@ThargorV8 I wish I knew what you were talking about, sadly. Do you mean light from the beacon or strobe lights hitting the propeller at night? If not, do you mean that your screen refresh rate happens to match the rotation speed of the propeller disk?
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In the older BS aircraft, looking through the propeller disk as the RPM is altered shows just a fairly clear disk and it does not show any change throughout the RPM variation, say 1600-2000 RPM for the TBM or Caravan. So while the TBM shows only a relatively clear disk, as I'd expect to see with the naked eye, the Caravan shows distinct but blurred propeller blades, which also show clear direction, and altering apparent rotation when the RPM is altered between 1600-2000 RPM. My understanding is what I see in BS aircraft like the Starship/TBM is what I would see in real life, and what I recall seeing when I spent more time in piston/turbine aircraft when I was younger. In the Caravan, the apparent rotation can show reverse to the actual direction, around 1750 RPM for me for example. I think it's called the 'wagon wheel effect'?
I can see the same effects on older BS vs newer BS aircraft no matter what graphic settings I alter on my system, whether I am using my 4k monitor, or using my Pimax VR headset with different refresh rates. I also see the same effects in Black Square's YouTube videos, or any other videos of the same aircraft I've watched, so I am thinking it goes beyond my system settings.
An AI search made some suggestions that some model material settings may be different between the older and newer aircraft, causing the Asobo engine to treat the prop disk differently. It would not surprise me if Asobo baked in the wagon wheel effect on purpose. I know another developer when asked about this effect said he did it on purpose because 'people like it'...
In any event, it is a minor quibble and I still enjoy the BS fleet tremendously. I have many hundreds of flights in the whole fleet. And when I get my favorite aircraft in the Aero Commanders, I won't be looking straight through the prop disc all the time anyway... >.>
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In the older BS aircraft, looking through the propeller disk as the RPM is altered shows just a fairly clear disk and it does not show any change throughout the RPM variation, say 1600-2000 RPM for the TBM or Caravan. So while the TBM shows only a relatively clear disk, as I'd expect to see with the naked eye, the Caravan shows distinct but blurred propeller blades, which also show clear direction, and altering apparent rotation when the RPM is altered between 1600-2000 RPM. My understanding is what I see in BS aircraft like the Starship/TBM is what I would see in real life, and what I recall seeing when I spent more time in piston/turbine aircraft when I was younger. In the Caravan, the apparent rotation can show reverse to the actual direction, around 1750 RPM for me for example. I think it's called the 'wagon wheel effect'?
I can see the same effects on older BS vs newer BS aircraft no matter what graphic settings I alter on my system, whether I am using my 4k monitor, or using my Pimax VR headset with different refresh rates. I also see the same effects in Black Square's YouTube videos, or any other videos of the same aircraft I've watched, so I am thinking it goes beyond my system settings.
An AI search made some suggestions that some model material settings may be different between the older and newer aircraft, causing the Asobo engine to treat the prop disk differently. It would not surprise me if Asobo baked in the wagon wheel effect on purpose. I know another developer when asked about this effect said he did it on purpose because 'people like it'...
In any event, it is a minor quibble and I still enjoy the BS fleet tremendously. I have many hundreds of flights in the whole fleet. And when I get my favorite aircraft in the Aero Commanders, I won't be looking straight through the prop disc all the time anyway... >.>
@ThargorV8 Thanks for the explanation. All of my aircraft use the exact same material properties and animations for their propellers, so I'm not sure where any difference you're seeing might come from. I haven't programmed anything specifically for the RPM effect you're describing. The disk simply rotates, and it is just kind of blurred into the direction/spin changes that you're seeing.
I was just doing some testing when I saw your message, and it does appear that this effect looks worse in MSFS 2024 (like a lot of things, in my opinion). There might be some tweaking I can do. I'll keep you posted.