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  4. Fly the Line changelog - v1.0.413 Released (updated 11/11/25)

Fly the Line changelog - v1.0.413 Released (updated 11/11/25)

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  • MarkM Online
    MarkM Online
    Mark
    JF Staff
    wrote on last edited by Mark
    #1

    v1.0.413 - Released (11/11/25)

    UNITY SECURITY PATCH

    • Upgraded Unity to the latest patch release, which includes important security fixes (CVE-2025-59489).

    LANGUAGES

    • Added multi-language support for Spanish, German and Italian

    FLIGHT TRACKING

    • NEW FEATURE/COMMUNITY REQUEST: Added the ability to toggle on/off Fly the Line setting your sim time. It is now possible, when toggled, to fly any time you like against your schedule. Fly the Line will then offset that time against your schedule. This gives you more freedom to fly at preferred times of the day whilst flying against a set schedule. Be aware that Fly the Line is about giving you a schedule so your schedule doesn't change based on the time you fly. IMPORTANT: Set your time and date BEFORE dispatching your flight. Fly the Line still uses your sim clock.
    • Sim Rate increase now enabled for MSFS 2024. NOTE: UTC time still ticks when in a menu or the sim is paused for MSFS 2024 so pause is still not supported. Not all third-party aircraft will support sim rate increase via the Fly the Line UI.

    ONLINE PLAYERS (Experimental)

    • NEW FEATURE/COMMUNITY REQUEST: You will now see other Fly the Line players on the moving map. You can click the icon to see the players aircraft and airline info. Note that no personal data is uploaded. Updates are every 30 seconds. The system will predict your path based on current trajectory so your aircraft appears to be moving on the map. Note: If you experience any performance issues, turn off the feature using the toggle at the bottom of the dashboard and restart the Fly the Line app.

    SCHEDULES

    • NEW FEATURE/COMMUNITY REQUEST: Added the ability to toggle on/off returning to base at the end of each day - When enabled, Fly the Line will return you to and from your base each day (similar to most European short-haul airlines). When disabled, Fly the Line will mix it up, and your routes will end at a destination that may not always be your base (similar to most US domestic airlines).
    • Schedule view now indicates when you are commuting from one hub to another (between shifts, when Return to Base is toggled off). When you have a layover/deadhead, you'll see the commute route on your schedule. Note: Spending a night away from your base doesn't have an impact on your end of day activities or stats... yet.
    • Schedule view now limited to four weeks ahead.
    • Changed the restrictions on the available sectors you can fly based on your min and max flight duration
    • Fixed a bug where Min and Max duration did not always apply to your sectors
    • Small Props are now limited to 3 hours Max Flight Duration so routes generated are not achievable based on the general max distance of a small prop
    • Improved logic around the Base ICAO route numbers. The counter in the dropdown box now matches the counters on the map and is more accurate in relation to the routes that would appear in the schedule that is generated.
    • General tidy up of the logic

    WINGS OF WEALTH

    • NEW FEATURE/COMMUNITY REQUEST: Added the ability to toggle on/off Fly the Line setting your sim time. It is now possible, when toggled, to fly any time you like against the Wings of Wealth slot you pick. This gives you more freedom to fly at preferred times of the day whilst flying against a set schedule. IMPORTANT: Set your time and date BEFORE dispatching your flight. Fly the Line still uses your sim clock.
    • Fixed a bug where Fly the Line sets your Sim time to 1 Jan 0001
    • SimBrief button disabled for points of interest flights (there is no destination ICAO)

    UI/ARTWORK

    • Fixed the body ratios for the Captains in the cut scenes - thanks to Igigik_Jane for helping out with that one 🙂
    • Map markers have been adjusted so they no longer overlap
    • Map markers opacity levels reduced
    • Users aircraft marker now solid
    • Map legend added (this disappears when you dispatch a flight)
    • Add a fix to prevent certain peripherals from interfering with the UI (like the new WinWing Airbus throttles)
    • Fixed auto-scrolling dropdown lists bug

    CREATE PROFILE

    • Added a Quick Settings feature to help new (and existing) users setup some basic settings such as runway length, turnaround time and max duration based on the type of airline category they want to fly for

    EDIT SCHEDULE

    • Fixed a bug where Start Month applies the wrong month when editing
    • Fixed a bug where text is incorrectly capitalised in the Real World Airline field
    • Fixed a bug where the Commit button appears offset behind the UI
    • Fixed a bug where opening the Edit Schedule multiple times slows down the application
    • Fixed a bug that destroys your current schedule if you build a new schedule and it fails
    • Fixed a bug where the "Commit" button appears even if the system is unable to build your schedule
    • Resized and re-aligned the red warning box and buttons (after closure)

    MY ASSETS

    • Fixed a bug where bank balance overlapped the first product item
    • Fixed a bug where Personal Life boosts didn't work when purchasing a room item
    • Fixed a UI bug where some values overlapped

    GAME BALANCE

    Based on community feedback, some adjustments have been made to the game balance (mostly reductions in XP/Awards generosity), which many users have suggested was a little too easy.

    • Slightly reduced XP weighting so you get a little less per flight
    • Reduced real-time XP bonus by 66%
    • Reduced XP bonuses for shift completion by 50% per bonus
    • Reduced holiday bonus by 50% after each shift pattern (5 days of work)
    • You no longer get a skill point per day/flight completed (this was a little too generous). Now you get a skill point per completed 5 day shift.
    • Levelling up earns you 1 skill point instead of 2
    • Increased the XP targets from around the middle rank upwards

    FSUIPC

    • System now looks for custom FSUIPC paths

    CUSTOM AIRPORTS

    • System now includes MS Store folder locations when searching for add-on airfields

    CAPTAIN MESSAGES

    • Updated the API to use a more powerful AI model which should improve response accuracy (i.e better translation of QNH values, improved, more concise responses etc)

    //

    v1.0.388 - released (19/08/25)

    General

    • Added detailed schedule verification to logging to help pinpoint any further discrepancies and future debugging. This will help us further refine and identify issues.

    UI/Artwork

    • Added better support for 4K screens. Window size can now be increased up to 3840 × 2160.
    • Fixed tutorial highlighting for two tutorial items on main dashboard
    • Partial fix for Pacific routes/routes that cross the 180 meridian
    • Captains now have four stripes instead of three
    • Cut scene "Skip" button click spots fixed
    • Fixed a bug where the default airline logo doesn't display correctly on the day transition screen
    • Fixed a bug where the airline name is offset slightly on the day transition screen
    • Fixed the issue with dropdown lists automatically scrolling back to the top
    • Increased the text size in all drop-down lists
    • Fixed issue with Jet2.com not being usable (this also applies to any other airlines with a "." in the name)
    • Added missing Map UI when you Edit a Schedule (Small/Large airport warning, destination counter and legend)
    • Fixed a bug where user-uploaded airline logos that are transparent show the default airline logo behind it on the transition screen
    • Added bank balance to the "Purchase Item" screen

    SCHEDULES

    • Enabled "Small" airfields *
    • You can now filter small, medium or large airports when building routes. This can be accessed under "Advanced" *
    • Reduced Min Flight Duration to 10 mins *
    • Reduced the Minimum Runway Length low limit to 1000ft *
    • Changed default Minimum Runway Length to 1000ft *
    • Fixed a bug where the "Accept" button on the Map pop-up would still be enabled even when no valid routes could be found
    • Fixed a bug where Add-on airports appear in your schedule, even when added to your exclusion list
    • Improved Min and Max Flight Duration filters so schedules better reflect the time range you specify *
    • Improved Real-World route accuracy, ensuring only real-world routes appear in your schedule *
    • Airfield size filters now apply to real world aircraft routes *
    • Country and region exclusions now apply to real world routes *
    • Add-on airports are now correctly filtered by runway size *
    • Added a route counter to the map
    • Added some additional map prompts for too small or too large route networks
    • Fixed a bug when Editing Routes, and blank days are generated in the schedules
    • Fixed a bug where Scheduled Flight times were slightly out of whack when generating or editing routes (mostly problems with time zone offsets)
    • Made a change to the logic which now prevents schedule changes being made after completing the first sector of any day. It is now only possible to change your schedule BEFORE flying the first sector of a day.

    * You can apply these improvements to existing airlines by re-building/editing your routes via the Main Dashboard.

    Note 1: After editing a schedule, some users may experience less airports than they previously had for their airline. In most cases this is because the filters are working more reliably. You may need to review your filters.

    Note 2: If you continue to experience broken schedules after upgrading, and you are using a profile from the initial release build, it is recommended you start a new profile or ideally, reset the application.

    FLIGHT TRACKING

    • By allowing small airfields, this should now prevent the bug where the wrong airport is detected and you are wrongly penalised for diverting without declaring. Apologies to all customers who experienced this. *
    • Added a departure and arrival airfield checker after each flight. A prompt will appear if the system detects the wrong departure or arrival, and provides the opportunity to change/correct it should the system detect the wrong airport. This should be rare, but it's there, just in case.
    • Fixed a bug where users were incorrectly penalised for having flaps retracted after landing

    * The above changes will open up more airfields, prevent some nasty bugs and allow you to fly in and out of airports with shorter runways.

    WINGS OF WEALTH

    • Fixed the "Don't forget to dispatch your flight" bug when you've correctly dispatched your flight.

    END OF DAY ACTIVITIES

    • Made a tweak to the UI so that only one card can occupy the same slot
    • Fixed a tutorial bug where the wrong area was highlighted
    • Fixed a typo "Excercise"

    AIRCRAFT MANAGEMENT

    • Fixed a bug where you cannot add an aircraft which has the same name of an aircraft that has been previously deleted
    • Fixed a bug where the Small Prop Aircraft template has a higher Climb Altitude than minimum Climb Altitude (was 3000ft, now 1000ft).
      * Note if this still occurs, make sure Climb Altitude is always lower than Cruise Altitude. To do that, just change your Cruise Altitude.

    OBJECTIVES

    • Fixed the "Purchase a bed" bug

    SCORING/BALANCE

    • Reduced real time bonus (halved) as it was far too generous
    • Fixed scores bleeding onto a new row
    • Fixed "Starting Score" tool top to correctly list starting score as "60"
    • Scores no longer use decimal places

    SETTINGS

    • Fixed bug where Currency symbols didn't save correctly

    Just Flight Development Assistant

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    • MarkM Online
      MarkM Online
      Mark
      JF Staff
      wrote on last edited by
      #2

      v1.0.388 released (19/08/25)

      Just Flight Development Assistant

      1 Reply Last reply
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      • MarkM Online
        MarkM Online
        Mark
        JF Staff
        wrote last edited by
        #3

        v1.0.413 released (11/11/25)

        Just Flight Development Assistant

        1 Reply Last reply
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