Curves on yoke steering? Non-linear issue
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Does anyone know if it is possible that a response curve could be applied to the roll or pitch?
Mine is definitely not linear. It is very sluggish around the center-point and vastly increased toward the end of the roll motion.
I can watch the yoke on my monitor and it doesn't match my physical yoke's roll at all.
If I try to off-set this in the hardware setting in game by applying curves, it becomes incredibly touchy around my center-point, making it very difficult to stay level and requiring a substantial dead zone, which I don't like.
Is there any .cfg or .ini type file that may be playing a part of this?
This is the only plane this is happening to in MSFS 2024 for me.
Thanks for any help provided.
Jeremy
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The yoke animation is a separate behaviour from the flight model, so adjusting the sensitivity curves won't have any effect on the yoke animation itself.
We have logged this feedback on our internal bugs/feature request tracker as something to possibly investigate for a future update.
Mark - Just Flight