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  5. Localiser and glideslope capture not very accurate

Localiser and glideslope capture not very accurate

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  • R Offline
    R Offline
    rondon9897
    wrote on last edited by
    #1

    Hi there,
    I’ve noticed that the ILS capture behaviour on V2 is not very good, particularly the glideslope, which it’s currently maintaining at about 1 dot below. Has anyone else experienced this? Makes approach particularly into EGLC quite difficult.

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    • C Offline
      C Offline
      ChrisPDuck97
      wrote on last edited by
      #2

      I have done at least 5 ILS approaches in the V2 in different airports and was about to post the same, seems to be capture fine but for me the GS has is either 1 dot high or 1 dot low which in IFR conditions with low vis isn't great

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      • MartynM Offline
        MartynM Offline
        Martyn
        JF Staff
        wrote on last edited by
        #3

        Is this after you're established on the ILS in the final landing configuration (flaps and gear), and stable at VREF + 5 to 10?

        There were no intentional changes to this logic or area of the flight model in the v2 update. Do you remember getting the same issue with v1?

        Martyn - Development Manager

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        • W Offline
          W Offline
          Wothan
          wrote on last edited by
          #4

          I find that in MSFS 2020, espeially when an addon uses the standard AP Approach mode, that the accuracy is very dependent on being at the correct approach speed.

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          • R Offline
            R Offline
            rondon9897
            wrote on last edited by
            #5

            Entirely stable, VREF +5, fully established and configured. Now you come to mention it, it may have been on V1 too actually, may be more pronounced on V2 though

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            • H Offline
              H Offline
              Highlander_821
              wrote on last edited by
              #6

              I've had glideslope issues going back to v1. There was a thread about it. Still having same problems in v2.

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