747 Classic Progress
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@ruddman said in 747 Classic Progress:
If the P3D version would've been a flop.
We have been in the FS business for over 25 years. When sales of an existing title go from 50 a month to 2 a month you don't have to ask Warren Buffet to know when a market has collapsed.
if producing one for a mickey mouse 'flight simulator' is worth it.
It certainly is. All those kids on their X-Stations and Playboxes are gagging for one. We might even put extra engines on it and do some 'what if' missions to the PMDG Moonbase Alpha.
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@ruddman As a guy that has spent nearly 20 years working on flight dynamics, I 100% agree - it is a game, not a simulator. Mickey Mouse would be upset that you dragged him down to its level. Unfortunately, Derek is precise in his description of the market and you have to understand the business need - personally, I am glad that the FS hobby has suddenly gone mainstream but I'm desperate for the team responsible for the core behaviours to actually look at the flight model for once rather than the scenery . . .
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@derek said in 747 Classic Progress:
@ruddman said in 747 Classic Progress:
I wonder if MSFS was never an option if it had’ve been released for P3D by now?
Of course. If MSFS had not been released there would more than likely still be a significant market for P3D software. As it stands, no such market exists - it disappeared within weeks - which is why we had to cancel the 747 and A300.
What you write is absolute nonsense. Yes, the market disappeared for UK because of their chaotic leave of the European Communuity :beaming_face_with_smiling_eyes:
A market cannot "disappear" within few weeks. You had to cancel the product because the P3D version was far from completion yet, triggered by the developer team change... Second reason was a bad product maangement within JustFlight.
MSFS is not a simulator, it is a game. I bought Xplane12 and the Felis Classic 747 which is on study level niveau. I recommand to everybody here, espaecially @ruddman to do the same. It is worthwhile.
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@bodom said in 747 Classic Progress:
A market cannot "disappear" within few weeks.
It normally takes about three months. Much depends on whether titles can be quickly converted to work in the new sim. People will buy 'old' software if they know it will be updated to work in the new version. That was not the case with MSFS - unlike everything from FS95 onwards. So, MSFS owners didn't buy any FSX/P3D titles and the market vanished. Our experience was mirrored by other FS publishers that we work with. Feel free to postulate your own theories, but those are the facts. Yes, the team changed, but that was irrelevant once MSFS arrived. The cost to release was in excess of the potential sales. Simple.
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Sorry but you dish out the same sorry excuses,. Your team couldn’t produce a quality 747 Classic add-on for a genuine flight simulator platform. And you simply use the MSFS ‘sales’ pitch since that platform mostly caters to visual mediocre releases which the x-box crowd love. And you’ll make money from that. Hello Captain Sim.
Good for you and your bank account. But no one will take it seriously. If it actually does get released.
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@ruddman said in 747 Classic Progress:
But no one will take it seriously. If it actually does get released.
Not true. I will. :slightly_smiling_face:
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Agreed.
I admit that I get frustrated sometimes with the ticket system here... hey, I was banned for a week (!)... but JF aircraft get better all the time.
If this guy tried the BAe 146, he wouldn't be criticising the "not yet released" 747-200.
The BAe is pretty darn good... and will be EVEN better once the original FMS/UNS 'thingey' is released.
Really hands on stuff... as will be the 747 Classic.
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Some of us prefer quality simulators. Some of us dont. :)
And if its in MSFS, it wont be quality. :)