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747 Classic Progress

Scheduled Pinned Locked Moved 747 Classic
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  • G Offline
    G Offline
    Gabe777
    replied to Derek on last edited by
    #368

    @derek

    Just onclude an Airforce One livery and all is forgiven ...!

    Not that there is anything to forgive. Just a request 😁

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  • ftwdF Offline
    ftwdF Offline
    ftwd
    wrote on last edited by
    #369

    Goodbye Just Flight, you have just lost another loyal customer.

    1 Reply Last reply
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  • J Offline
    J Offline
    jagabom
    replied to Derek on last edited by
    #370

    @derek Thanks for the update. I for one will probably be switching over to MSFS or X-Plane now that my machine can run all that as I am looking for an older 747 model. I remain a loyal customer.
    Thanks for all the effort.
    Jim
    CYWG

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  • S Offline
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    skyymann
    wrote on last edited by
    #371

    Thanks for the update. I have been waiting patiently for a very long time to this on P3D. Thank you for wasting my time.

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  • J Offline
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    joefremont
    wrote on last edited by
    #372

    I knew this was coming for a very long time even-though I was hoping this would be released someday. To be honest I would have been happy if you had at least updated the old CLS 742 to run on P3D4/5 at least we would have had something to use, it was done for the DC-10, no reason why the 742 would have been more difficult, but the moonshot of an uber complex study level must have been to tempting.

    I don't blame the JF staff, they did there best, but I do have special contempt for all those who said on this forum "oh I am happy to wait for perfect" rather than pushing for something usable then.

    DerekD 1 Reply Last reply
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  • DerekD Offline
    DerekD Offline
    Derek JF Staff
    replied to joefremont on last edited by
    #373

    @joefremont said in 747 Classic Progress:

    no reason why the 742 would have been more difficult,

    It was impossible, as it happens. The original owner of the IP (not CLS) wouldn't re-licence it. Hence why we decided to make one from scratch.

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  • G Offline
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    Gabe777
    replied to Derek on last edited by
    #374

    @derek

    So is there a ETA for this ?

    Quarter 1,2 ...year ?

    DerekD 1 Reply Last reply
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  • DerekD Offline
    DerekD Offline
    Derek JF Staff
    replied to Gabe777 on last edited by
    #375

    @gabe777 said in 747 Classic Progress:

    @derek

    So is there a ETA for this ?

    Quarter 1,2 ...year ?

    Do you mean an ETA for the MSFS version? No, not as yet. Still evaluating the work required and, what of the work already completed for P3D, can be used/converted for MSFS.

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  • B Offline
    B Offline
    BodoM
    replied to Derek on last edited by BodoM
    #376

    @derek said in 747 Classic Progress:

    @gabe777 said in 747 Classic Progress:

    @derek

    So is there a ETA for this ?

    Quarter 1,2 ...year ?

    Do you mean an ETA for the MSFS version? No, not as yet. Still evaluating the work required and, what of the work already completed for P3D, can be used/converted for MSFS.

    Oh well....even moving to MSFS doesn't makes things better. I think you will need another 1 or 2 years to show something. :beaming_face_with_smiling_eyes:

    In the meantime I bought Xplane 12 and the study level Felis 747-200 which is very good. However, I will keep an eye on that development and decide after release if I also will buy a classic 747 for this incomplete and buggy MSFS.

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  • R Offline
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    Ruddman Banned
    replied to Derek on last edited by
    #377

    @derek

    I wonder if MSFS was never an option if it had’ve been released for P3D by now?

    DerekD 1 Reply Last reply
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  • DerekD Offline
    DerekD Offline
    Derek JF Staff
    replied to Ruddman on last edited by Derek
    #378

    @ruddman said in 747 Classic Progress:

    @derek

    I wonder if MSFS was never an option if it had’ve been released for P3D by now?

    Of course. If MSFS had not been released there would more than likely still be a significant market for P3D software. As it stands, no such market exists - it disappeared within weeks - which is why we had to cancel the 747 and A300.

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  • R Offline
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    Ruddman Banned
    replied to Derek on last edited by
    #379

    @derek

    Since you never released it, how would you know?

    DerekD 1 Reply Last reply
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  • DerekD Offline
    DerekD Offline
    Derek JF Staff
    replied to Ruddman on last edited by
    #380

    @ruddman said in 747 Classic Progress:

    @derek

    Since you never released it, how would you know?

    How would I know what?

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  • R Offline
    R Offline
    Ruddman Banned
    replied to Derek on last edited by
    #381

    @derek

    If the P3D version would've been a flop. You never released it.
    And now you have to decide if producing one for a mickey mouse 'flight simulator' is worth it.

    DerekD D 2 Replies Last reply
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  • DerekD Offline
    DerekD Offline
    Derek JF Staff
    replied to Ruddman on last edited by
    #382

    @ruddman said in 747 Classic Progress:

    If the P3D version would've been a flop.

    We have been in the FS business for over 25 years. When sales of an existing title go from 50 a month to 2 a month you don't have to ask Warren Buffet to know when a market has collapsed.

    if producing one for a mickey mouse 'flight simulator' is worth it.

    It certainly is. All those kids on their X-Stations and Playboxes are gagging for one. We might even put extra engines on it and do some 'what if' missions to the PMDG Moonbase Alpha.

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  • D Offline
    D Offline
    Delta558 Developer
    replied to Ruddman on last edited by
    #383

    @ruddman As a guy that has spent nearly 20 years working on flight dynamics, I 100% agree - it is a game, not a simulator. Mickey Mouse would be upset that you dragged him down to its level. Unfortunately, Derek is precise in his description of the market and you have to understand the business need - personally, I am glad that the FS hobby has suddenly gone mainstream but I'm desperate for the team responsible for the core behaviours to actually look at the flight model for once rather than the scenery . . .

    Just Flight FDE developer

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  • B Offline
    B Offline
    BodoM
    replied to Derek on last edited by BodoM
    #384

    @derek said in 747 Classic Progress:

    @ruddman said in 747 Classic Progress:

    @derek

    I wonder if MSFS was never an option if it had’ve been released for P3D by now?

    Of course. If MSFS had not been released there would more than likely still be a significant market for P3D software. As it stands, no such market exists - it disappeared within weeks - which is why we had to cancel the 747 and A300.

    What you write is absolute nonsense. Yes, the market disappeared for UK because of their chaotic leave of the European Communuity :beaming_face_with_smiling_eyes:

    A market cannot "disappear" within few weeks. You had to cancel the product because the P3D version was far from completion yet, triggered by the developer team change... Second reason was a bad product maangement within JustFlight.

    MSFS is not a simulator, it is a game. I bought Xplane12 and the Felis Classic 747 which is on study level niveau. I recommand to everybody here, espaecially @ruddman to do the same. It is worthwhile.

    DerekD G 2 Replies Last reply
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  • DerekD Offline
    DerekD Offline
    Derek JF Staff
    replied to BodoM on last edited by
    #385

    @bodom said in 747 Classic Progress:

    A market cannot "disappear" within few weeks.

    It normally takes about three months. Much depends on whether titles can be quickly converted to work in the new sim. People will buy 'old' software if they know it will be updated to work in the new version. That was not the case with MSFS - unlike everything from FS95 onwards. So, MSFS owners didn't buy any FSX/P3D titles and the market vanished. Our experience was mirrored by other FS publishers that we work with. Feel free to postulate your own theories, but those are the facts. Yes, the team changed, but that was irrelevant once MSFS arrived. The cost to release was in excess of the potential sales. Simple.

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  • R Offline
    R Offline
    Ruddman Banned
    replied to Derek on last edited by
    #386

    @derek

    Sorry but you dish out the same sorry excuses,. Your team couldn’t produce a quality 747 Classic add-on for a genuine flight simulator platform. And you simply use the MSFS ‘sales’ pitch since that platform mostly caters to visual mediocre releases which the x-box crowd love. And you’ll make money from that. Hello Captain Sim.

    Good for you and your bank account. But no one will take it seriously. If it actually does get released.

    FilbertFliesF 1 Reply Last reply
    -1
  • FilbertFliesF Offline
    FilbertFliesF Offline
    FilbertFlies
    replied to Ruddman on last edited by
    #387

    @ruddman said in 747 Classic Progress:

    But no one will take it seriously. If it actually does get released.

    Not true. I will. :slightly_smiling_face:

    G R 2 Replies Last reply
    -1

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