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  5. Time to Taxi for AI Planes is long

Time to Taxi for AI Planes is long

Scheduled Pinned Locked Moved FS Traffic
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  • H Offline
    H Offline
    hafentoni
    wrote on last edited by
    #1

    is there an option or configuration in which you can set that the AI planes start the machine a little earlier and start taxiing? it takes minutes until there is action!

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    • RichR Offline
      RichR Offline
      Rich
      JF Staff
      wrote on last edited by
      #2

      Hi,
      To speed up pushback from the gates, you can go to Settings>Traffic and set the Airport Vehicle Density slider to 0.
      Once an AI aircraft has been activated by FS Traffic, before it can pushback it has to run through various ground operations that can take anywhere from 5 to 15 minutes. Removing the ground vehicles removes these steps and should mean that aircraft pushback much faster.

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      • M Offline
        M Offline
        Mark_Hazeldine
        wrote on last edited by
        #3

        I would like to 2nd the request for this issue to be re-looked at. When loading up my flight at Heathrow, it takes a full 15 minutes for planes to push back, taxi and start getting to the runway for take off. Also, it takes a while before any planes land. This might be fine if you've got your head down programming your FMC or MCDU, but if you're flying GA or doing a bit of spotting, it's quite boring waiting for things to come alive.

        What I would like to see is that as soon as you load into the game, there should be planes landing and lining up for take off, based on the schedule. I want to see a busy and active airport immediately once it loads up. I don't know if it's like this due to a restriction in the way the core game works, but if not, then please consider making this change.

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