IFR Traffic
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I understand your concern here. The way I’ve got around this is to install FSLTL (it’s free!).
FSLTL is, like FS Traffic, an AI aircraft injector. It does come with its own aircraft models, but the beauty about FSLTL is that it allows you to use JF Traffic models and sounds over FSLTL’s own models. JF’s models and sounds are superior.
Once installed, launch the game. When spawned in at your departure airport press your windows key and click on the FSLTL shortcut and select “Injector”. It will start up and so you a series of questions relating to traffic type and number etc. The final question it asks is if you want to use JF Traffic models as a priority. I always select Yes. It will then populate your game with AI aircraft. It’s very simple to install and run.
There is an in-game FSLTL button on the toolbar should you wish to change various settings or clear/regenerate AI around you.
The beauty of this is that it uses live data to generate your planes, and it’s pretty much spot on with its accuracy. You’ll have a lot more ATC chatter.
Don’t delete the JF Traffic Fleet folder though, or it won’t work.
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FST + FSLTL injector.
Plenty busy up here! :) -
I have FSLTL since it is out. I know the different.
When it comes to performance, and some of you are using JF Models in FSLTL, you have to know the sound then is buggy. So this is no option for me.
At the end i am a bit confused. Reading the manual, fs traffic confirms using their models with other 3th part is possible. Why then the sound is crackled and bugged?
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I too have noticed the chopping taxi sounds. I have also noticed that when you turn your back to an AI aircraft, it often suddenly goes quiet. Not sure if that is a JF thing or a FS one.