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    Tornado GR1 Set additional textures, fuel

    P3D & FSX Products
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    • M
      MikeJuliet last edited by

      Hi, pilots,

      as a late buyer of the Tornado GR1 I have the problem that there are (in spite of SP5) still some bugs - at least using FSX Boxed as I do - with the Fuel- and Textureloader (either starting it from teh Back cockpit or the menu after disabling the second cockpit under FSX).

      After konfiguring the additional tanks and / or weapons (and also saving it as default textures in the Menu) there is no visual effect - still the naked plane without additional fuel tank or rockets).

      What is to be done to make the added textures visible?

      Yes I did reload the plane.

      Second question: How do I load fuel? If I use teh TV Displays there is nor reaction on the button preses (Full load etc.). It is still showing 0.

      Thank in advance!

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      • Derek
        Derek JF Staff last edited by

        What is to be done to make the added textures visible?

        Yes I did reload the plane.

        Does sound like one for JF support unless any forum users know different.

        https://support.justflight.com/support/solutions/articles/17000067369-i-have-enabled-the-payload-ordnance-using-the-navigator-tv-displays-but-they-aren-t-visible-on-the-mo

        If that is no help, raise a ticket with JF Support.

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        • M
          MikeJuliet last edited by

          Thanks Derek,

          Interesting link, but the planes do already come with the pylons when loaded the first time. Even if I try to remove the pylons by the TV screen dialogs the pylons do not disappear. The TV screen dialogs simply do not work (in my system FSX boxed with DX10 preview)

          by the way, is the DX10preview (with fixer) the reason cause the JF Tornado is not compatible with DX10??

          maybe thats it...

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