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    Low quality texture.

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    • S
      simbio last edited by simbio

      This is just my opinion, but I would go with more higher texel density for the texture EXT and cockpit, maybe PBR will help but right now is a little bit flat and more cardboard.
      The scratches are more clear on the border and the flat surface more greyish with dirty.

      alt text

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      • Martyn
        Martyn JF Staff last edited by

        Thanks for the feedback.

        That's primarily a result of the cockpit materials, rather than texture resolution, which are still work-in-progress and not representative of the finished product. We are working on PBR materials and configuring the materials for best effect in the simulator.

        Thanks
        Martyn

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