New update for TGXP
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We've released a new update for Traffic Global XP and this can be downloaded from your Just Flight account. Just log in and re-download from the link to the software. It should overwrite the previous version as it uses a standard Windows installer. You may need to reboot afterwards, depending on when your machine was last turned off. We will be emailing all purchasers with information about the update as we do with all updates for our titles but we're just putting this note in the forum as a belt and braces.
This is the changelog:
Release 1.0.8796, December 20th 2019
This release contains mostly stability changes. The crashes that some people were having were mostly down to a small number of very specific timing problems which were much more common on some machines than others. These have, as far as I can tell, been found and fixed. More visible changes are the ground contact points and movement profile changes for approach and taxying.
A separate crash and display problems which occurred when opening the simulator's map for a small number of people seems to have been caused by the nearly-empty .acf file provided as a lightweight, invisible aircraft exclusively for TCAS. This has been replaced with a standard aircraft model and has fixed the incorrect icon, spinning icons and hopefully the crash.
Many other plugins have been tested as part of this update. There are no known compatibility problems with any of the following:
xPilot, 124thATC, A-Better-Circle, Autogate, AviTab, BetterPushback, Gizmo64, TerrainRadar, X-ATC-Chatter, XPForce.Provided that no more stability changes are needed, work can progress faster on smoothing out movement around some airports with unusual or poorly defined taxi routes.
Known Problems
The Dash8 propeller may not be visible at certain RPM ranges - this is awaiting a model fix.
Transitions between certain go-around/circuit legs are not smooth.
Airports with poorly-defined taxi routes may still use unnecessarily sharp corners.Changes in this release:
- Update all aircraft gear contact positions
- Revised checks on airline name/code matches.
- Small change to airline determination where multiple airlines share the same IATA code.
- Add gear/ground positions to the debug-mode screen overlay.
- Ensure parking spots are drawn behind text on the flight plan view.
- Add missing localisation string.
- Minor change to resting angle calculations.
- Additional stability checks around map layer drawing.
- Aircraft could be assigned to parking which was later determined to be unusable.
- Automatically move the Flight Plan view if a new flight is started at a different airport.
- Add Help option to the plugin menu.
- Radar/Departure/Plan windows now show correctly in VR.
- Several stability changes.
- Add full list of plugins, dates and versions if available to the log when a crash is recorded.
- Add notice to the screen when TCAS is switched on, but blocked by another plugin.
- Reduce gap between landing and taking-off aircraft.
- Aircraft shouldn't wait if they are only passing nearby or through a runway access taxiway, if they don't intend to enter the runway.
- Several improvements to movement around airports and airborne avoidance.
- Change altitude profile for long cruise legs.
- Change acceleration profile.
- Potential fix for crashes on or near startup with certain third-party airports installed.
- Fix for rare crash under unpredictable circumstances.
- Fix for rare crash when removing a flight leg that has got too short to use.
- Aircraft should no longer disappear when taxying close behind them.
- Fix several aircraft models with missing airline codes
- Change how taxying speeds are calculated near corners.
- Airline name changes
- Fix a small number of A320s being unable to be substituted with an unpainted variant
- Give the default TCAS object an explicit model to fix the map icon and also the random spinning after handing them back to X-Plane.
- Re-enable TCAS correctly if the entire plugin was disabled and re-enabled.
- Fix for the first few moments of TCAS.
- Correct the airline codes for some 788/789 models.
- Prevent the pitch from briefly going to 90 degrees during the transition from approach to taxi at some airports where the exit taxiway was at a significantly different height to the touchdown point.
- Allow slightly more time when slowing down for sharp corners
- Fixes for aircraft with certain undercarriage configurations in the first few seconds of pushback.
- Add 717 paintkit texture
- Control sections on the departure board and radar were causing unclickable regions if the window was closed using the red dot.
- Correct wingspans and therefore parking allocations for several aircraft types.
- Show a light border around parking which is reserved for a specific airline on the flight plan board.
- Build process changes to use MSM instead of vc_redist.exe
- Publish datarefs explicitly to DatarefEditor
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@Derek thanks for the update. Really appreciated. Keeps getting better and better!
I did notice still a few odd things such as grey duplicate aircraft, stationary aircraft sitting nose up and two aircraft taking off on same runway at same time. Sent in a ticket and had some correspondence with Simon.
Even with the bugs, keep it up. Love this add on..
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Thank you for the update. But im curious why P3D version has more airline liveries than the XP version? I understand that they are separate development teams but shound't they be able to share liveries? When will there be more liveries for XP?
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@Stickysims said in New update for TGXP:
Thank you for the update. But im curious why P3D version has more airline liveries than the XP version? I understand that they are separate development teams but shound't they be able to share liveries? When will there be more liveries for XP?
They should be pretty much the same - what differences are you seeing?
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@dbrooke said in New update for TGXP:
@Derek I have rolled back to the previous version. These grey aircraft are everywhere.
Are these the alternates? You can turn them off via 'allow substitutes'
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@Derek said in New update for TGXP:
@Stickysims said in New update for TGXP:
Thank you for the update. But im curious why P3D version has more airline liveries than the XP version? I understand that they are separate development teams but shound't they be able to share liveries? When will there be more liveries for XP?
They should be pretty much the same - what differences are you seeing?
Most liveries from Asia are still missing but are present on P3D version that are not in XP version
Here is the list of of new liveries released for v1.1.1.2 P3D version.
New liveries and associated flight plans added:
737-800 AeroMéxico
737-800 Gol Transportes Aéreos
737-800 Pegasus Airlines
737-800 Royal Air Maroc
737-800 Ruili Airlines
737-800 Xiamen Airlines
A320 Indonesia AirAsia
A320 Air Asia Philippines
A320 Alaska Airlines
A320 Allegiant Air
A320 Batik Air
A320 Beijing Capital Airlines
A320 Cebu Pacific
A320 Citilink Indonesia
A320 IndiGo Airlines
A320 VivaAerobus
A320 West Air Sweden
767-200 Air Canada
767-200 United Airlines
A319 Air Senegal
A319 S7 Airlines
A321 Aeroflot Russian Airlines
A321 Condor Flugdienst
ATR-72 Aer Lingus
ATR-72 Braathens Regional Airways
ATR-72 Finnair
ATR-72 Scandinavian Airlines
CRJ 900 Air Nostrum
CRJ 900 LufthansaI hope devs can include them in XP version. They use the same paint kit.
5/8