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DLSS and Gauges 2020 vs. 2024 rendering issue

Scheduled Pinned Locked Moved Piston & Turbine Dukes
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    StefanL85
    wrote on last edited by
    #1

    Hi There,

    there seems to be a big problem in rendering gauges using dlss in MSFS 2024.

    This is DLSS ultra perfomace (I set it to ultra perfomace to show the effect as prominently as possilble) in MSFS 2020

    msfs2020.jpg

    This is a picture taken with the same DLSS settings in MSFS 2024

    instruments.jpg

    There seems to be some kind of tesselation on the gauges. It all started when I tried to use DLSS 4. Swithed back to the default DLLs files via the repair function in the xbox app and confirmed it with the dlss hud, that it is using the right dlss version and preset. Still the problem persisted. Tried reinstalling MSFS 2024 but it didn't solved the problem.

    Can anyone here reproduce the issue?

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    StefanL85
    wrote on last edited by
    #2

    Found the culprit. negative lod bias wes set to clamp in the nvidia controlpanel. Reverting it to the driver standard (allow) fixed the problem.

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