Mixture Control
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Hi there, I have a question concerning this FAQ Statement:
"Microsoft Flight Simulator’s turbocharger simulation has been significantly flawed for several generations. This aircraft has a custom turbocharger that fixes nearly all of these issues, and is much more realistic, as a result. To make these changes, the new “Input Event” system is used to intercept hardware and key-bindings for the mixture control axis. Please make sure that your hardware bindings are using the Key Events, such as “K:MIXTURE1_DECR_SMALL”, or “K:MIXTURE1_SET” to set the mixture, and not setting either “A:GENERAL ENG MIXTURE LEVER POSITION:1”, or “B:FUEL_Mixture_1_Set”. Alternatively, setting “L:BKSQ_MixtureLeverPosition_1” from 0-100 will also work to set the mixture axis"
What if I just use the mixture control options from the MSFS Control Options Menu. Is this gonna work, in order to have the more realistic turbo charger simulation, or do I have to use Spadnext or Axes And Ohs to make those bindings?
Thank you
Regards
Kristian -
My experience and the experience reported by others on the MS forum is that the standard in-sim mixture control mapping cannot work for the turbo-charged models. I reviewed the source code in behavior xml, and the sim events has code for processing but not functional. Possible this could be debugged by the developer in future release. I use AAO, others use Spad.next.
https://forums.flightsimulator.com/t/black-square-analog-beechcraft-bonanza-a36-g36/578980/519
https://forums.flightsimulator.com/t/black-square-analog-beechcraft-bonanza-a36-g36/578980/474 -
@xkris74 said in Mixture Control:
Hi there, I have a question concerning this FAQ Statement:
............What if I just use the mixture control options from the MSFS Control Options Menu. Is this gonna work, in order to have the more realistic turbo charger simulation, or do I have to use Spadnext or Axes And Ohs to make those bindings?
Thank you
Regards
KristianI had the same problem with the King Air, I use Axis and Ohs and nothing worked. So I mapped the condition levers in MSFS like this:
and it worked.
But I was not satisfied, because I use Axis and Ohs so that I do not have to switch aircraft profiles manually. So I asked Lorby, the developer of Axis and Ohs. And he told me:
1. Make sure that the AAO InGamePanel is active in MSFS. See AAO manual for instructions
2. For the condition levers, create an axis assignment like this:
• Enter Variable: B:FUEL_1_Condition_Lever_Set
• Axis min: 0
• Axis max: 2
• Rounding: Int
3. Use "B:FUEL_2_Condition_Lever_Set" for the second one, same settings (you can also bind both to the same phyiscal lever, AAO doesn't mind when you assign more than one thing to a controller)With these settings it works perfectly too. BTW, I can only recommend Axis and Ohs, you can do so much more with it than with the normal MSFS bindings!
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I had the same problem with the King Air, ...
I actually don't have a problem per se. I just wanted to know If the advanced custom turbo simulation is being used when I use the native control options from the FS2020 or is it necessary to use Spadnext or Axes and Ohs in order to get the proper turbo simulation.
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From the developer for you all struggling with this...
'Yes, using the standard MSFS native bindings is correct, and that is how it is supposed to work. If you are setting a mixture value with a 3rd party program and the mixture control knob in the cockpit is not moving, however, that is an indication that the system is not working as intended.'