<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Feature Request: Visual Hypoxia Effects]]></title><description><![CDATA[<p dir="auto">Hi Nick and the Black Square team,</p>
<p dir="auto">I recently reached out to Just Flight support regarding this, and Ian suggested I bring the idea here to the community!</p>
<p dir="auto">I'm absolutely loving the Analog Caravan. A thought came to mind that I know is not unique: what if the visual consequences of low oxygen could represented in the sim?</p>
<p dir="auto">Right now, the oxygen gauge is a cool technical detail, but it doesn't feel "dangerous." Adding a gradual screen blur, tunnel vision, or "grey-out" as oxygen levels drop would turn that gauge into a legitimate and insidious emergency.</p>
<p dir="auto">Curious to hear if anyone else would love to see this added (if possible, of course) to the already amazing product!</p>
<p dir="auto">Thank you!</p>
]]></description><link>https://community.justflight.com/topic/10458/feature-request-visual-hypoxia-effects</link><generator>RSS for Node</generator><lastBuildDate>Wed, 15 Apr 2026 15:09:04 GMT</lastBuildDate><atom:link href="https://community.justflight.com/topic/10458.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 15 Apr 2026 11:20:05 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Feature Request: Visual Hypoxia Effects on Wed, 15 Apr 2026 13:26:10 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/jmarkows">@<bdi>jmarkows</bdi></a><br />
It is not that bad, especially with the new ships/tech. I did start playing again recently.<br />
But in general I agree the planetary surface looked better before Odyssey.</p>
]]></description><link>https://community.justflight.com/post/49922</link><guid isPermaLink="true">https://community.justflight.com/post/49922</guid><dc:creator><![CDATA[RealPax]]></dc:creator><pubDate>Wed, 15 Apr 2026 13:26:10 GMT</pubDate></item><item><title><![CDATA[Reply to Feature Request: Visual Hypoxia Effects on Wed, 15 Apr 2026 13:04:31 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/realpax">@<bdi>RealPax</bdi></a> said in <a href="/post/49918">Feature Request: Visual Hypoxia Effects</a>:</p>
<blockquote>
<p dir="auto">To borough a phrase from a different franchise, “o7 CMDR and fly dangerous.” <img src="https://community.justflight.com/assets/plugins/nodebb-plugin-emoji/emoji/emoji-one/1f609.png?v=75b85052940" class="not-responsive emoji emoji-emoji-one emoji--winking_face" style="height:23px;width:auto;vertical-align:middle" title="😉" alt="😉" /></p>
</blockquote>
<p dir="auto">Elite remains the premier VR experience, it's a shame Frontier ran it into the ground with Odyssey/space legs.</p>
]]></description><link>https://community.justflight.com/post/49920</link><guid isPermaLink="true">https://community.justflight.com/post/49920</guid><dc:creator><![CDATA[jmarkows]]></dc:creator><pubDate>Wed, 15 Apr 2026 13:04:31 GMT</pubDate></item><item><title><![CDATA[Reply to Feature Request: Visual Hypoxia Effects on Wed, 15 Apr 2026 12:28:25 GMT]]></title><description><![CDATA[<p dir="auto">I find this a good idea. Would add a bit more weight on managing the oxygen.<br />
To borough a phrase from a different franchise, “o7 CMDR and fly dangerous.” <img src="https://community.justflight.com/assets/plugins/nodebb-plugin-emoji/emoji/emoji-one/1f609.png?v=75b85052940" class="not-responsive emoji emoji-emoji-one emoji--winking_face" style="height:23px;width:auto;vertical-align:middle" title="😉" alt="😉" /></p>
]]></description><link>https://community.justflight.com/post/49918</link><guid isPermaLink="true">https://community.justflight.com/post/49918</guid><dc:creator><![CDATA[RealPax]]></dc:creator><pubDate>Wed, 15 Apr 2026 12:28:25 GMT</pubDate></item><item><title><![CDATA[Reply to Feature Request: Visual Hypoxia Effects on Wed, 15 Apr 2026 11:48:27 GMT]]></title><description><![CDATA[<p dir="auto">Pretty sure they had this in IL-2 when you pulled too much G.</p>
]]></description><link>https://community.justflight.com/post/49916</link><guid isPermaLink="true">https://community.justflight.com/post/49916</guid><dc:creator><![CDATA[Derek]]></dc:creator><pubDate>Wed, 15 Apr 2026 11:48:27 GMT</pubDate></item></channel></rss>