@Derek said in Is there any update on the Fokker coming to Xbox?:
The 'situation' such as it is, can be likened to that of Norma Desmond. It's the pictures that got small....
As products have got more detailed they have shown up the shortcomings of the X-Box S. Some titles will run fine on that platform - some won't. We have been working on various builds of the F28 (and some other titles) to try and optimise them to run on what is, essentially, a reasonably adequate gaming PC from 2020. Sadly, as with any PC that is showing its age, all the dialogue in the world is no substitute for more RAM or a better graphics card - or a game that doesn't stretch the machine's resources.
Hopefully, the next round of builds will provide something that will be ready for its close-up.
The forced parity policy for the Series S is awful, especially as you say, as add-ons get more complex and the console generation moves on, more and more developers are being outright hamstrung by needing to force parity between the two consoles per policy. Being unable to exclude or downgrade feature wise when it comes to the series S is becoming a rather large problem even outside of the FS ecosystem.
Thanks for a bit more insight into some of the current issues. Hopefully this doesn't mean the finally showing is significantly paired back compared to the PC version to even make sure it runs decently on the Series S, but beggers can't be choosers and many of us will take it anyway we can get it understanding any type of downgrade will only be because that's was the only way we will ever going to see it on our platform at all.
I sure do wish Microsoft allowed for Series X release add-ons only.